Wednesday, November 12th 2025

Valve Announces Steam Machine, Steam Frame, and Steam Controller

Valve has finally put an end to the months-long rumor cycle about its next-generation hardware. Today, Valve has introduced three new additions to its hardware library with Steam Machine, Steam Frame, and Steam Controller. Starting with the more interesting hardware, we finally have a successor to the original Steam Machine more than a decade after the original was introduced. Also called the Steam Machine, this one brings more modern hardware optimized to co-exist with the SteamOS Linux build, and a powerful software stack to run any game. Available in 512 GB and 2 TB SSD models with microSD expansion, it pairs a semi-custom AMD Zen 4 processor with RDNA 3 graphics to achieve supposed 4K gaming at 60 FPS with ray tracing and FSR support. Being semi-custom GPU, it might be closer to AMD's RDNA 3.5, than the pure RDNA 3.

Bundled with a Steam Controller, the system features an integrated 2.4 GHz radio alongside Wi-Fi 6E and Bluetooth for wide peripheral compatibility. Video output options include DisplayPort 1.4 for up to 4K at 240 Hz and HDMI 2.0, complemented by Ethernet, USB-C 10 Gbps, and four USB-A ports. Running SteamOS with rapid suspend/resume and wake-on-controller functionality, it combines 16 GB DDR5 system memory with 8 GB GDDR6 VRAM, an internal power supply, and a customizable LED bar that reflects system status for a complete living room experience. Valve has packaged it as a small black box, which will blend in with any HTPC environment.
Next, we have Valve's Steam Frame—the second VR headset from the company. The Steam Frame is designed as a featherweight PC VR gaming headset with a modular architecture, weighting a mere 185 g by itself, and 440 g with included headstrap that includes facial interface, audio, and a rear battery. Inside there is a Snapdragon 8 Gen 3 processor with 16 GB unified LPDDR5X RAM and up to 1 TB storage. This will help it stream Steam games via Wi-Fi 7 and an included low-latency adapter, using eye-tracking to drive foveated streaming that sharpens resolution precisely where you look.

There is a dual 2160x2160 pancake display pair that refreshes at 144 Hz across a 110-degree field. Four outward cameras and an IR illuminator maintain tracking in any environment, so that your VR experience becomes life-like. Integrated audio and a 21.6Wh battery complement the SteamOS experience with full suspend/resume, powering Steam Frame Controllers that feature magnetic TMR thumbsticks and capacitive finger sensing on 40-hour batteries, bridging traditional gamepad familiarity with VR immersion.
Last but not least, we have Valve Steam Controller. This controller works across Steam's whole ecosystem with three ways to connect. The pre-paired Steam Controller Puck is the main hookup, using a proprietary wireless signal that hits about 8 milliseconds of lag at 5 meters—more stable than Bluetooth—and lets you sync up to four controllers at once. You can also use regular Bluetooth or just plug in via USB. The rechargeable battery runs for 35+ hours and charges either through the Puck or a USB cable. For controls, you get magnetic TMR thumbsticks that are super responsive, capacitive grips that can trigger gyro or other commands, and four haptic motors that give really detailed feedback. There's also pressure-sensitive trackpads with a 6-axis IMU, four programmable grip buttons, and all the standard controls you expect. It works with Windows, Mac, Linux, handhelds, phones via Steam Link, and all Steam hardware. Every new hardware announced today will start shipping in early 2026.

Source: Valve
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204 Comments on Valve Announces Steam Machine, Steam Frame, and Steam Controller

#1
Cheeseball
Not a Potato
My guess the Steam Machine will be around $350 (512 GB) or $499 (2 TB) based off the specs alone.

The Steam Controller, possibly $99 perhaps?

I think the Steam Frame may go for $399 or $499 as well considering the current cost of a Meta Quest 3.
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#2
Jtuck9
Can we use that controller properly outside of Steam?!
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#3
Dragokar
So that's the new XBox than ;)

I like it I must say, not the top-notch hardware but well-balanced and with SteamOS3. I still hope for a widespread release around SteamOS.
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#4
dgianstefani
TPU Proofreader
While I'm sure the price is great, it's a real shame these are based on last gen hardware.

The Controller looks amazing, but a RDNA 3.x based system is a damn shame, considering FSR 4 is RDNA 4+ (so far).

Same with the VR headset, last gen cores, but at least a lot more modern than the Nintendo Switch 2.
Posted on Reply
#5
Onasi
Jtuck9Can we use that controller properly outside of Steam?!
Yeah, why not, the issue is that it uses a lot of functionality that isn’t covered genereically under xInput. Nothing to say that you can’t just add a non-Steam game to Steam and run it via Steam Input though.
dgianstefaniWhile I'm sure the price is great, it's a real shame these are based on last gen hardware.

The Controller looks amazing, but a RDNA 3.x based system is a damn shame, considering FSR 4 is RDNA 4+ (so far).

Same with the VR headset, last gen cores, but at least a lot more modern than the Nintendo Switch 2.
I would assume Valve doesn’t want it to cost an arm and a leg and the development could have started before Zen 5 and RDNA 4 were ready for custom orders. These things take years.
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#6
TheLostSwede
News Editor
CheeseballMy guess the Steam Machine will be around $350 (512 GB) or $499 (2 TB) based off the specs alone.

The Steam Controller, possibly $99 perhaps?

I think the Steam Frame may go for $399 or $499 as well considering the current cost of a Meta Quest 3.
Too low, add another US$100, considering the price of components have started to go up a lot. Maybe not for the controller though.

Lots of weird custom stuff done on the Steam Machine, so that is not keeping costs down. It looks like an M.2 2230 SSD, so the performance from that will be meh. Could there be space for a longer one? Seems like Chicony is doing the hardware for them (yes, the keyboard maker is also a large OEM).





Pics from here: www.theverge.com/tech/818111/valve-steam-machine-hands-on-preview-specs-announcement
Posted on Reply
#7
dgianstefani
TPU Proofreader
OnasiI would assume Valve doesn’t want it to cost an arm and a leg and the development could have started before Zen 5 and RDNA 4 were ready for custom orders. These things take years.
Why would using the current x86/RDNA architecture take years? Linux, which SteamOS uses under the skin, is compatible with hardware a year or two before it releases. I understand this is an APU that is supposedly custom, but what does it bring to the table that the Z1/Z2 Extreme didn't? Both of which have been available for a long time.

What's the point of going custom if you're just going to produce another variant of an existing product (Zen 4/RDNA 3.5 APU), with similar flaws?

I guess pretty much the only justification is cost, which is a damn shame. Hopefully it brings joy to those who can't/won't spend more than $500 though, if it hits that price point. Certainly better than a console.
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#8
LastDudeALive
dgianstefaniWhile I'm sure the price is great, it's a real shame these are based on last gen hardware.

The Controller looks amazing, but a RDNA 3.x based system is a damn shame, considering FSR 4 is RDNA 4+ (so far).

Same with the VR headset, last gen cores, but at least a lot more modern than the Nintendo Switch 2.
Sure, but users are generally more attentive to user experience than the hardware. That's why the Switch and Switch 2 sells so much despite having underpowered hardware. Their games are worth it.

The Steam Deck is still one of the best-selling handhelds, despite being woefully under powered compared to newer offerings. SteamOS offers a much better experience than Windows.

The Steam Machine could be a real PS5/Xbox killer if it's in the same price range, given that we're still at least 2 years away from the PS6.

Same with the Steam Frame. Sure, the hardware is less impressive than the Quest 3S, but the user experience will be far better. It will be especially appealing those those (like myself) still using older VR headsets.
Posted on Reply
#9
Cheeseball
Not a Potato
TheLostSwedeToo low, add another US$100, considering the price of components have started to up a lot. Maybe not for the controller though.
Perhaps, +$100 at least for the Steam Machine considering the NAND stock issue we're currently facing.

I think the controller may actually be $129 considering its using TMR sticks and hall and has sensors all over the place. Still not bad for what it offers.
Jtuck9Can we use that controller properly outside of Steam?!
It may not have Xinput support built-in.
Posted on Reply
#10
dgianstefani
TPU Proofreader
LastDudeALiveSure, but users are generally more attentive to user experience than the hardware. That's why the Switch and Switch 2 sells so much despite having underpowered hardware. Their games are worth it.

The Steam Deck is still one of the best-selling handhelds, despite being woefully under powered compared to newer offerings. SteamOS offers a much better experience than Windows.

The Steam Machine could be a real PS5/Xbox killer if it's in the same price range, given that we're still at least 2 years away from the PS6.

Same with the Steam Frame. Sure, the hardware is less impressive than the Quest 3S, but the user experience will be far better. It will be especially appealing those those (like myself) still using older VR headsets.
The Switch 2 has current DLSS, which FSR 4 is the only competition to, even if it's using an ancient CPU architecture. At least that only targets 60 FPS, so the old CPU cores aren't a huge issue beyond the battery life implications of low efficiency (compared to modern) hardware. This Steam Box—precisely the kind of lowish end hardware that needs upscaling most—still can't use a good upscaler besides the compatibility version of XeSS, and will be bought by people who might just want a little more than the 30/60 FPS experience. How about if people want to pair that Steam Frame with dual 2160x2160 resolution with their Steam Machine, seems obvious no? On a 8 GB VRAM RDNA 3.5 APU with FSR 3.x?????
Posted on Reply
#11
FR3D1
Ninja Cat
it pairs a semi-custom AMD Zen 4 processor with RDNA 3 graphics to achieve supposed 4K gaming at 60 FPS with ray tracing and FSR support.
with 8 GB GDDR6 VRAM
In my opinion, it's a complete joke.

With a friendly smile,
Fred.
Posted on Reply
#12
windwhirl
dgianstefaniWhile I'm sure the price is great, it's a real shame these are based on last gen hardware.
Price isn't available and comment to The Verge was this:
When I ask Valve what the Steam Machine might cost, and whether it might be priced like a game console, the answer is: “Steam Machine’s pricing is comparable to a PC with similar specs.”
I'm not too hopeful but we'll have to wait and see, as usual.
Posted on Reply
#13
JohH
Nearly a 7500F and RX 7400?
Should be cheap then.
Posted on Reply
#14
Cheeseball
Not a Potato
dgianstefaniWhy would using the current x86/RDNA architecture take years? Linux, which SteamOS uses under the skin, is compatible with hardware a year or two before it releases. I understand this is an APU that is supposedly custom, but what does it bring to the table that the Z1/Z2 Extreme didn't? Both of which have been available for a long time.

What's the point of going custom if you're just going to produce another variant of an existing product (Zen 4/RDNA 3.5 APU), with similar flaws?

I guess pretty much the only justification is cost, which is a damn shame. Hopefully it brings joy to those who can't/won't spend more than $500 though, if it hits that price point. Certainly better than a console.
I don't think this is an APU. Considering it has two separate memory stacks and separate TDP and TGP, its probably a Ryzen 5 7600 non-X (16 GB DDR5) and a cut-down 7600 non-XT RX 7400 (8 GB GDDR6) combined on a customized motherboard built like a laptop or miniPC (which this technically is lol).

I'm hoping the CPU is based off Raphael and not any of the Phoenix models as the extra L3 cache would help with performance. Then again, it might be using the 8500F. Nah it may not be any Phoenix model otherwise that USB-C port should be USB 4.0.
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#15
Hecate91
I suppose $450-500 would be fair enough depending on the specs of the Steam machine, but thanks to the Steam Deck, Valve already has a ton of games verified to run on RDNA hardware, so the machine desktop should be fine.
The Switch 2 isn't a good comparison with DLSS, it needs DLSS to run some games, and already has had games end up not getting ported over due to the hardware underperforming.
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#16
SL2
6xZen4 is good enough, although I'd expect a bit higher CU count.

Posted on Reply
#17
dgianstefani
TPU Proofreader
CheeseballI don't think this is an APU. Considering it has two separate memory stacks, its probably a Ryzen 5 7600 non-X (16 GB DDR5) and a cut-down 7600 non-XT (8 GB GDDR6) combined.

I'm hoping the CPU is based off Raphael and not any of the Phoenix models as the extra L3 cache would help with performance. Then again, it might be using the 8500F.
You're probably right, I read "semi-custom" for both and assumed they just made a new chip.
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#18
wNotyarD
TheLostSwede
From this pic, at least it looks like you can swap to a 2280 if you reposition the standoff.
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#19
SL2
CheeseballI don't think this is an APU. Considering it has two separate memory stacks, its probably a Ryzen 5 7600 non-X (16 GB DDR5) and a cut-down 7600 non-XT (8 GB GDDR6) combined.

I'm hoping the CPU is based off Raphael and not any of the Phoenix models as the extra L3 cache would help with performance. Then again, it might be using the 8500F.
With a 30W TDP it's possible there are no pro's with using Raphael.

Edit: CPU, APU, dunno how much difference it makes with a 7600M. Probably not a lot.
Posted on Reply
#20
TheLostSwede
News Editor
wNotyarDFrom this pic, at least it looks like you can swap to a 2280 if you reposition the standoff.
But it doesn't seem like you can screw something into that hole, although this is admittedly a prototype, so it could be because of that. Could just be that it's not obvious from the pic as well.
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#21
windwhirl
dgianstefaniYou're probably right, I read "semi-custom" for both and assumed they just made a new chip.
And speaking of that, I'm guessing there might have been a consideration over the manufacturing node the CPU/GPU/APU/whatever-it-is is made at? As in, picking a configuration using a slightly older node to help keep price down and not try to get a product from an already hyper-busy manufacturing line shared by more current AMD products and whatever else is made at that line... Just a guess tho.
Posted on Reply
#22
TheLostSwede
News Editor
CheeseballI don't think this is an APU. Considering it has two separate memory stacks and separate TDP and TGP, its probably a Ryzen 5 7600 non-X (16 GB DDR5) and a cut-down 7600 non-XT RX 7400 (8 GB GDDR6) combined on a customized motherboard built like a laptop or miniPC (which this technically is lol).
RX 7600M perhaps?
www.techpowerup.com/gpu-specs/radeon-rx-7600m.c4014
Posted on Reply
#23
Cheeseball
Not a Potato
I think the most intriguing part of this news is about the Steam Frame itself:



Which means that Valve either has some sort of x86 emulation layer working OR they were able to convince a whole bunch of developers to compile ARM-versions of their games.
TheLostSwedeRX 7600M perhaps?
www.techpowerup.com/gpu-specs/radeon-rx-7600m.c4014
This could be it. The RX 7400 (desktop) has the same specs too.
Posted on Reply
#25
Space Lynx
Astronaut
steam frame and steam controller will be day 1 buys for me, sad we can't preorder today
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