Ian Ford is the Deputy Night Editor for the Guardian. Twitter @ij_ford
May 2017
Tokyo 42 review: the slick assassination puzzle that's cripplingly difficult
With nods to Bladerunner and an isometric design that harks back to Amiga games, this could be great fun if the campaign mode wasn’t so tricky
November 2016
Call of Duty: Infinite Warfare review – fun, fast, but a wasted opportunity
The latest instalment in the shooter series tries out some new ideas, including zero gravity combat, but it is held back by well-worn conventions
February 2016
Family life
Family life: My brother’s hand on my shoulder, Rhythm Is Gonna Get You by Gloria Estefan, and Kartoffelpuffer
Readers’ favourite photographs, songs and recipes
March 2015
The film that makes me cry – Forrest Gump
I remain dry-eyed at funerals. But now I’ve grown up and understand loss, grief and the film’s subtext of abuse, I’m overwhelmed by the wickedness of reality
December 2014
Dragon Age: Inquisition's Mike Laidlaw on stories and sequels
In the second part of our design post-mortem on Bioware’s epic fantasy adventure, Mike Laidlaw discusses making more lifelike characters, and the future of the series
November 2014
Dragon Age: Inquisition – Mike Laidlaw on the creative process, part one
Dragon Age: Inquisition review – a truly monumental game
June 2014
Super Time Force review – "undiluted chaos"
This retro-tinged scrolling shooter uses an innovative gameplay mechanic to ensure that success is only ever a rewind away. By Ian Ford
May 2014
Broken Sword 5: Episode Two review – thanks for the memories
The second part in Revolution Software’s rich point-and-click adventure does not live up to the memory of the original titles. By Ian Ford
December 2013
Games blog
Broken Sword: The Serpent's Curse, Part One – review
Ian Ford: If the thought of spending five hours with George Stobbart gives you a warm glow, you will like this old school adventure
October 2013
Football Manager 2014 – review
Ian Ford: Sega’s latest update avoids adding many more features, focusing on making the pared-down experience more responsive
September 2013
Diablo 3 – review
Ian Ford: The console version of the hack’n’slash RPG is a joy, removing many of the irritations of its PC release
August 2013
Games blog
Splinter Cell: Blacklist – review
Ian Ford: The sixth outing in Tom Clancy’s series is mad, bad and unquestionably dangerous, but also unashamedly fun
April 2013
Games blog
Tiger Woods PGA Tour 14 - review
Ian Ford: Unlike its namesake, this golf series has remained on top of its game – and this year offers some subtle improvements