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Ian Ford

Ian Ford is the Deputy Night Editor for the Guardian. Twitter @ij_ford

May 2017

  • Tokyo 42

    Tokyo 42 review: the slick assassination puzzle that's cripplingly difficult

    With nods to Bladerunner and an isometric design that harks back to Amiga games, this could be great fun if the campaign mode wasn’t so tricky

November 2016

  • Call of Duty: Infinite Warfare

    Call of Duty: Infinite Warfare review – fun, fast, but a wasted opportunity

    The latest instalment in the shooter series tries out some new ideas, including zero gravity combat, but it is held back by well-worn conventions

February 2016

  • Snapshot Marian Colyer

    Family life
    Family life: My brother’s hand on my shoulder, Rhythm Is Gonna Get You by Gloria Estefan, and Kartoffelpuffer

    Readers’ favourite photographs, songs and recipes

March 2015

  • 'She died on a Saturday morning.' Robin Wright and Tom Hanks in Forrest Gump

    The film that makes me cry – Forrest Gump

    I remain dry-eyed at funerals. But now I’ve grown up and understand loss, grief and the film’s subtext of abuse, I’m overwhelmed by the wickedness of reality

December 2014

  • Dragon Age: Inquisition

    Dragon Age: Inquisition's Mike Laidlaw on stories and sequels

    In the second part of our design post-mortem on Bioware’s epic fantasy adventure, Mike Laidlaw discusses making more lifelike characters, and the future of the series

November 2014

  • Dragon Age: Inquisition

    Dragon Age: Inquisition – Mike Laidlaw on the creative process, part one

  • Dragon Age: Inquisition

    Dragon Age: Inquisition review – a truly monumental game

June 2014

  • Super Time Force

    Super Time Force review – "undiluted chaos"

    This retro-tinged scrolling shooter uses an innovative gameplay mechanic to ensure that success is only ever a rewind away. By Ian Ford

May 2014

  • Broken Sword 5

    Broken Sword 5: Episode Two review – thanks for the memories

    The second part in Revolution Software’s rich point-and-click adventure does not live up to the memory of the original titles. By Ian Ford

December 2013

  • Broken Sword 5: The Serpent's Curse

    Games blog
    Broken Sword: The Serpent's Curse, Part One – review

    Ian Ford: If the thought of spending five hours with George Stobbart gives you a warm glow, you will like this old school adventure

October 2013

  • Football Manager 2014

    Football Manager 2014 – review

    Ian Ford: Sega’s latest update avoids adding many more features, focusing on making the pared-down experience more responsive

September 2013

  • Diablo 3

    Diablo 3 – review

    Ian Ford: The console version of the hack’n’slash RPG is a joy, removing many of the irritations of its PC release

August 2013

  • Splinter Cell: Blacklist

    Games blog
    Splinter Cell: Blacklist – review

    Ian Ford: The sixth outing in Tom Clancy’s series is mad, bad and unquestionably dangerous, but also unashamedly fun

April 2013

  • Tiger Woods PGA Tour 14

    Games blog
    Tiger Woods PGA Tour 14 - review

    Ian Ford: Unlike its namesake, this golf series has remained on top of its game – and this year offers some subtle improvements
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