We’re reshaping Full Circle to better support skate.’s long-term future. These shifts mean making changes to our team structure, and some roles will be impacted. The teammates affected are talented colleagues and friends who helped build the foundation of skate. Their creativity and dedication are deeply ingrained in what players experience today. This decision is not a reflection of their impact. We are committed to supporting them through this transition. To our departing teammates: thank you. skate. exists because of you. Thank you. https://x.ea.com/88627
Full Circle Studio
Computer Games
Burnaby, British Columbia 18,233 followers
We make fun, funner. Play skate. today.
About us
Full Circle is an AAA video game development studio, founded in 2021 as part of the Electronic Arts studio network. Right now, Full Circle is working on skate.™, the next evolution of the much-loved Skate™ franchise. Now in Early Access, skate. invites players to drop in to the streets of San Vansterdam, an ever-evolving city fuelled by skateboarding, self-expression and community. skate. is a free-to-play, online, massive-multiplayer skateboarding sandbox with cross-progression and cross-platform gameplay. At Full Circle, we are world-builders, storytellers, and creators looking to push the boundaries of game development. It’s our mission to create great games that people want to play with their friends, and have fun while doing it.
- Website
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https://www.ea.com/ea-studios/full-circle
External link for Full Circle Studio
- Industry
- Computer Games
- Company size
- 51-200 employees
- Headquarters
- Burnaby, British Columbia
- Type
- Public Company
- Founded
- 2021
- Specialties
- video games, gaming, production, skate, art, animation, design, and technology
Locations
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Primary
Get directions
4330 Sanderson Way
Burnaby, British Columbia V5G 4X1, CA
Employees at Full Circle Studio
Updates
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We're back again with another Dev Update. Today, we're going deeper into what you can expect in Season 3, plus some exciting things that are on our radar. Read it here 👉 https://x.ea.com/88601
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Over the next couple of days, we’re bringing you back-to-back Dev Updates to fill you in on what to expect in Season 3. In part 1, we're covering: 🛹 Adding brands to skate.Pass 🛹 Items on demand 🛹 Return to Isle of Grom & more! Read it here 👉 https://x.ea.com/88602
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In today's Dev Update, we're giving you the details on the new Auto-Exchange system, sharing a sneak peek on some skate.Pass improvements, and talking about the changes to Tix coming your way ahead of Season 3. Read more here 👉 https://x.ea.com/88453
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Skate Like a Girl, SOA Paris & Make Life Skate Life are running fundraising events! Donate at least $5 USD one of their fundraisers by March 3, and that organization will send you a unique code that will grant you their deck in-game as a thank-you! See website for full details 👉 https://lnkd.in/g8iApPQK
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Season 2 is live now! New spots, new brands, new tricks and so much more. Plus capture your best clips with our improved replay editor - now with keyframes! Drop in today 🛹 https://lnkd.in/gKUwz3kJ
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Drop into Season 2 of skate. on December 2, 2025. We’re introducing Own the Lot (new co-op mode), Party Voice Chat, and new tricks like impossibles and improved handplants. Expect new spots to skate in San Van and new ways to show off your style. Read all about it here 👉 https://x.ea.com/87435
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We’ve been blown away by the support and feedback from our community as we continue to improve the player experience during Early Access. So, to say thanks, we're giving the residents of San Van a gift. Read more from the Full Circle team here 👉 https://lnkd.in/gJvrK4kx
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We're looking for a Technical Designer (Seasonal Content) to help shape the future of skate.! Apply today 👉 https://lnkd.in/ggVT5qiS 🎮 3+ years technical design experience - live service experience is a plus! 🎮 Ability to translate design intention into realized game features and systems 🎮 Experience with visual (ie. Unreal Blueprints) or text-based scripting
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