Just a month and some change after Xbox announced that The Outer Worlds 2 would cost $80, Obsidian has now informed players (through two kinda cringey meme posts on Twitter) that the upcoming title will now retail at $69.99. Xbox has also said that “full-priced holiday releases” will be set at that price point too, “in line with current market conditions”. This likely means Black Ops 7 will also be priced at $70.

Funnily enough, Microsoft also cited “market conditions” when announcing its price hike, saying, “We understand that these changes are challenging, and they were made with careful consideration given market conditions and the rising cost of development.” That was a month ago. Market conditions have not changed all that much.

A split image with Limbo on the right, and some of the games it inspired (Little Nightmares, Somerville) to its left.
Horror Is Still Living In The World Limbo Created 15 Years Ago

Indie horror hasn't been the same since Playdead's 2010 modern classic hit Xbox Live Arcade.

The Outer Worlds 2 Definitely Shouldn’t Cost $80

character raising a tankard in the outer worlds 2. via Obsidian

My colleague Jade King wrote when the $80 price tag was announced that hiking prices during a cost of living crisis was pretty hypocritical, considering The Outer Worlds 2’s anti-capitalist themes. The in-universe announcement from Obsidian felt like it was directly acknowledging those criticisms.

The tweet said, “As an organization devoted to making sure that corporations do not go unfettered, we at the Earth Directorate have worked with [REDACTED] to revise the price of The Outer Worlds 2. While this will not bring peace to the galaxy, or even your local colony, we assure you all that we are here to fight for all colonies in every way that we can.” Brother, that’s still a $70 game.

I’m not going to clown Obsidian too hard, though – this was clearly Microsoft’s decision, not the studio’s. Game director Brandon Adler himself said, “As a game developer, I wish everybody could play my game… You’d have to honestly talk to the Xbox folks.” The above tweet, while written in-universe, does seem to imply that Obsidian talked the publisher down on the price. Perhaps the argument was that The Outer Worlds 2 has explicitly marketed itself as a smaller game, making it a wholly inappropriate candidate for Xbox’s most expensive game to date.

Ash holding a phone and smiling in front of Pokemon Friends.
Pokemon Friends Is Pokemon's Latest Attempt At Drip Feeding Monetisation To Kids

$40 of DLC to make a puzzle game worth playing is wild.

By 

Xbox Isn’t Beloved Enough To Be Raising Prices Like Nintendo

an upset waluigi charging a jump in mario kart world. via Nintendo

But I suspect there were a lot of other reasons Xbox decided to backtrack on this decision. It’s possible that in combination with the sales cannibalisation Game Pass inevitably causes, the high price of The Outer Worlds 2 caused soft pre-orders. This is all speculation, of course, since nobody has access to those numbers but Microsoft.

It’s also likely that Xbox saw the huge backlash to Nintendo pricing Mario Kart World at $80 and realised that if Nintendo, a beloved company by all accounts, was catching this much flak for a major Switch 2 launch title, Xbox would fare much worse. After all, its first-party slate is fairly weak as of now, it’s lost a lot of goodwill in the wake of its layoffs, and there’s enough discourse swirling around the viability of Game Pass as a service that an $80 might not drive all that many people to subscribe to it, as Xbox likely hoped.

Thankfully, there’s only been one $80 Nintendo game so far. We’ll have to wait and see if upcoming games align with the $70 norm or attempt to push for a higher price point.

I’m generally sympathetic to smaller studios and publishers trying to recoup spiralling development costs with higher prices but Xbox is not a small publisher, it’s a corporation that makes trillions of dollars, and these prices are not competitive. I think games are a luxury, and that prices have not gone up in tandem with development costs, but people are just going to stop buying expensive games and move further towards indie and double-A projects.

We need to be paring games down if they’re this expensive to make to match lower prices, instead of raising prices and expecting players to keep shelling out. Xbox is realising that it won’t be able to get away with it as things lie right now, but I’m sure its executives will try again some time in the future. After all, profit must go up.

the-outer-worlds-2-tag-page-cover-art.jpg
RPG
Shooter
Adventure
Systems
Top Critic Avg: 83/100 Critics Rec: 88%
Released
October 29, 2025
ESRB
Mature 17+ / Intense Violence, Blood and Gore, Strong Language
Developer(s)
Obsidian Entertainment
Publisher(s)
Xbox Game Studios
the-outer-worlds-2-press-image-1.jpg

WHERE TO PLAY

SUBSCRIPTION
DIGITAL

Engine
Unreal Engine 5
Genre(s)
RPG, Shooter, Adventure