Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

Star Fox Switch 2 leaker doesn't "doubt the game's existence" as the rumored title misses its expected announcement
By Scott McCrae published
News "Sharing specific timing was an error in retrospect"

GTA 6 launch has Take-Two's CEO a "billion" times more "scared" than any other game release
By Scott McCrae published
News "Because [if] you claim success before you have it – you will largely be wrong"

Capcom uses Pragmata star Diana to make fun of Resident Evil heartthrobs Leon Kennedy and Chis Redfield
By Scott McCrae published
News Monster Hunter fans aren't exempt from being clowned on either

Assassin's Creed Black Flag Resynced lead says Ubisoft could "never replace the GOAT": "You only hope to do it justice"
By Scott McCrae published
News In today's episode of remakes aren't replacements

After Slay the Spire 2 negative review spike, Mewgenics lead says releasing balance patches is scary
By Scott McCrae published
News The inbred cat meta has taken a major hit

Sony finally clarifies PlayStation DRM situation that set alarm bells ringing
By Scott McCrae published
News "A one-time online check is required"

"Lack of marketing" on Marathon shows "lack of faith from" Sony, says former Square Enix exec
By Scott McCrae published
News "Sony owns a ton of digital real estate on the PlayStation dashboards to push Marathon"

Resident Evil Requiem devs cut an entire chapter from the game like they did with Resident Evil 7
By Scott McCrae published
News "It’s actually pretty common"

Take-Two CEO eases GTA 6 delay fears, says "a lot of people will be calling in sick on November 19"
By Scott McCrae published
News That, or sad fates will befall a lot of "distant relatives"

GTA 6 $100 price fears seemingly squashed as Take-Two CEO stresses "our job is to charge way way way less of the value"
By Scott McCrae published
News "Consumers need to feel like the thing itself is amazing and the price they were charged was fair for what they got."

28 years later, Resident Evil 2 director Hideki Kamiya casually confirms where Leon Kennedy's name comes from
By Scott McCrae published
News A real professional

Former PlayStation boss says "we did not want to make fun of Xbox" in PS4 game sharing video
By Scott McCrae published
News Recent events make the whole video a bit ironic

Despite Crimson Desert's popularity, almost 80% of Steam players haven't made it halfway through the story yet
By Scott McCrae published
News That would explain why I haven't heard a thing about its story

Resident Evil Requiem director teases more "rampaging" in the game's upcoming mini game DLC
By Scott McCrae published
News "Please sharpen your tomahawk and wait."

The Last of Us Online was "the best multiplayer game" many Naughty Dog devs had "ever played," ex game director says
By Scott McCrae published
News Vinit Agarwal pledges he's "never going to let what I work on not see the light of day again"

Valve veteran says Slay the Spire 2 "may not be perfectly balanced yet," but it will be eventually
By Scott McCrae published
News The OG Slay the Spire is "number one in my heart"

Assassin's Creed: Black Flag lead writer "wrote 2 new scenes" for Resynced
By Scott McCrae published
News Let's hope it lands for the fans, too

The Last of Us Part 2's major death "was controversial internally too," says former Naughty Dog dev
By Scott McCrae published
News You know the one

Metal Gear Solid's Snake actor admits he didn't understand all of its story while recording
By Scott McCrae published
News "I'd be like, 'What does this mean?' and they'd say, 'just say it.'"

Resident Evil Requiem has sold 7 million copies sold in under 2 months
By Scott McCrae published
News "Welcome to 7m Leon"

Larian keeps a reminder of Baldur's Gate 3 breaking Steam, hopes Divinity will "absolutely demolish" Valve's storefront
By Scott McCrae published
News And that was at Early Access – the game would later go on to reach over 800,000 more players for its actual launch

Metal Gear Solid's Snake actor didn't want to sound like the character Hideo Kojima took inspiration from
By Scott McCrae published
News Escape from Escape from New York

Palworld lead completes Crimson Desert, says only The Elder Scrolls 3: Morrowind has a comparable "sense of wonder"
By Scott McCrae published
News "I still have like...20hrs+ worth of side missions still available to do," he says
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