Scott has been freelancing for over four years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
Latest articles by Scott McCrae

By Scott McCrae Published
News "We don't need to be bigger than that, the game is scoped for a team that's that size and we're just super happy"

By Scott McCrae Published
News The bereaved families said "using such an event as material for a game made for entertainment is in itself highly inappropriate and senseless"

By Scott McCrae Published
News Also multiple Bill Skarsgård designs

By Scott McCrae Published
News Phantom Blade Zero is already the 11th all-time most-played game on Steam

By Scott McCrae Published
News You weren't possuming right

By Scott McCrae Published
News "Everything they're doing seems to be getting Twitter likes from the most passionate part of their fan base"

By Scott McCrae Published
News It's been over three years since Tears of the Kingdom

By Scott McCrae Published
News It's behind only Palworld 1.0 as the biggest launch of 2026 so far

By Scott McCrae Published
News "Treat early access like a real launch, because players do"

By Scott McCrae Published
News Jun Takeuchi also teases there's a reason Capcom remade Resident Evil 4 before Code Veronica

By Scott McCrae Published
News "They're going to lead you in the right direction"

By Scott McCrae Published
News "It'll sell a lot of copies this year in a crowded market"

By Scott McCrae Published
News This comes weeks after the company did not voluntarily recognize unionization efforts

By Scott McCrae Published
News "You didn't really get to explore a lot of their backstory [and] a lot of their motivations during the main game"

By Scott McCrae Published
News Just under two weeks after the new "vibe coded" Epic Games Store launched

By Scott McCrae Published
News "In nearly 30 years in this industry, I’ve rarely seen a group so tightly knit, so experienced, and so good at working together"

By Scott McCrae Published
News "We found out about a lot of those projects when everyone else did. When they announced them"

By Scott McCrae Published
News "The #SaveMassEffect movement has our full support"

By Scott McCrae Published
News I mean, he can fight Bowser if he has fireballs, but I get the point

By Scott McCrae Published
News King of the swords

By Scott McCrae Published
News Dragon Quest 3 still reigns supreme

By Scott McCrae Published
News "Awesome to see that get fixed so quickly"

By Scott McCrae Published
News The Zelda and Super Mario creator says he doesn't know how long he'll be working for, but wants to make the most of it
Weekly digests, tales from the communities you love, and more

