This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK video games industry, has urged the Government to enhance the Video Games Expenditure Credit (VGEC), including by raising the rate of relief for smaller budget games, expanding the range of qualifying costs, …
Read More »[Industry news] Universally Speaking launches QA Academy
A free two-week Game Testing Bootcamp in Liverpool is the first step of the new programme, giving ten local aspiring testers hands-on industry training.
Read More »MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More »[Guest post] What Gamescom 2026 Means for Games Investment
Gamescom 2026 landed at an odd moment for the industry; money is starting to move again, and the industry's biggest bet in years is about to decide who benefits from it. Behind the demos, the market itself was quietly changing shape.
Read More »Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, with the prestigious event just weeks away. They are: Educational Impact Sally Sheppard, University of West London Anna Limpens, University of Pourtsmouth Kelkoul Houria, Ibn Tofail University Morocco Ruth Falconer, Abertay University Journalism Impact Laura …
Read More »[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to celebrate, they’re launching the first ever MoonFest.
Read More »[Industry news] Raptor PR launches EGG
Raptor PR, the B2B communications agency behind leading games industry, media & technology brands, today announces the launch of EGG (Early Gaming Growth), an integrated communications, reputation and growth-building platform designed for early-stage gaming technology companies.
Read More »[Industry news] UK’s most successful independent games placement scheme launches £25,000 drive as report shows 88% of participants land industry work
Into Games, the UK charity widening access to games careers, has published a new evaluation of Boost, its paid work placement programme, showing that 88% of participants went on to full-time, part-time, or major freelance work in the industry after their placements ended. The charity is now raising £25,000 to fund at least 10 further placements for its 2026 cohort.
Read More »[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at the Women in Games Awards 2026. Charlotte Pook, Talent Acquisition Manager at Electric Square, said: “Electric Square is proud to sponsor the MCV Women in Games Awards in celebration of the incredible women who have …
Read More »[Event news] Develop:Brighton 2026 marks 20-year anniversary with huge audience
Develop:Brighton marked its 20 year anniversary last week, drawing 5,804 game developers, publishers, and industry professionals from around the world, to sunny Brighton. This figure represents around 5% increase from 2025 and set yet another new attendance record for the conference. In addition, around 3,000 meetings were scheduled through the event’s professional matchmaking platform, Meet@Develop, highlighting the unique networking …
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