Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
Read More »[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK video games industry, has urged the Government to enhance the Video Games Expenditure Credit (VGEC), including by raising the rate of relief for smaller budget games, expanding the range of qualifying costs, …
Read More »[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Cool Rivers is launching the first officially licensed collection of Rocky Horror digital wearables inside Roblox with its launch partner Karta, bringing one of theatre’s most legendary shows to this influential digital platform.
Read More »[Guest post] “What role do video games play in today’s biggest entertainment franchises?”
How licensed games are evolving beyond traditional tie-ins, using PAW Patrol: Dino World to examine how games can expand familiar entertainment worlds through original interactive experiences. By Guillermo Abajo, Producer at Outright Games Licensed games have been around for decades. How has their role within entertainment franchises changed? “You’re right …
Read More »[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has joined the company as Partner and Director. He will work alongside Founder and CEO Emma Perkins to co-lead the studio’s next phase of growth.
Read More »[Industry news] Atari names Crossy Road creator, Matt Hall, EVP of Mobile
Atari has announced that Matt Hall has been appointed EVP, Atari Mobile, a new position reporting to Wade Rosen, Atari Chairman and CEO. In this role, Hall will oversee Atari’s mobile gaming business and play a leading role in the execution of the company’s unified cross-platform strategy that encompasses PC, console, web, and mobile.
Read More »[Guest post] Why the next gaming console could cost up to £2,000
Manufacturers of semiconductors and components are now facing growing pressure. AI is consuming huge amounts of memory, adding pressure for consumer electronics such as phones, laptops and other devices, which is referred to as ‘chipflation’.
Read More »[Industry news] Video Game History Foundation Shares Never-Before-Seen Images from Golden Age of Japanese Video Game Culture
The Video Game History Foundation (VGHF) is excited to add a brand new collection to its ever-growing Digital Library, this time peering back into the boom era of the Japanese video game industry with the aid of numerous photos from resident journalist Colin Williamson.
Read More »[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
Read More »[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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