Update: Schell Games confirms it has laid off 49 of employees
The news follows reports of layoffs at the studio in August.
Learn how Outerloop Games pitched an eclectic adventure to publishers, funds, and platform holders.
Project: Dosa Divas (2026)
Developer: Outerloop Games
Publisher: Outerloop Games
Platforms: PS5, Switch, Switch 2, Xbox X | S, Steam, Windows PC
Length of production cycle: 24 months
Team size: 15 fulltime + external marketing, PR, release management, QA
Genres: JRPG, Turn-based, Cooking, RPG, Stylised
About: In this game, cooking is as forbidden as trying to break your family’s generational cycles. Embark on a journey that’s a melting pot of turn-based combat, rhythm action, and spicy mini-games. Save the world, and maybe even your heart, from your corporate sister’s empire.
Approaches made: "We talked to 10+ publishers and funds and platforms. Again we did a round of pitches with multiple game ideas to see if any of the ideas had any interest."
Notes from the developer: "This time around we did not have a playable prototype but used Thirsty Suitors as an example of what we could do as a team. Dosa Divas was similar in genre to Thirsty. Coming off of Thirsty, we were able to build a prototype fairly quickly because of the tools and processes we developed during the previous game. There were still new things to figure out but generally we had a direction for what we wanted to do with this game."





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