Xbox’s cover photo
Xbox

Xbox

Entertainment Providers

When everybody plays, we all win

About us

At Xbox, we believe that gaming is for everyone. Gaming provides billions of people around the world with many shared experiences: it can take you to wonderful places, immerse you in gripping narratives, and connect you with friends and create a sense of community. We believe that gaming should be inclusive of all, accessible to all, and safe for all, and we work toward making it so each and every day. Why? Because when everybody plays, we all win. Sound like something you’d like to be a part of? Check out our job openings by going to https://jobs.careers.microsoft.com

Website
https://www.xbox.com/
Industry
Entertainment Providers
Company size
10,001+ employees
Founded
2001

Updates

  • View organization page for Xbox

    44,809 followers

    Arcade shooters, card game simulators, RPGs and more! Say hello to the latest batch of games that are now available with Xbox Play Anywhere - aka playable on console, PC, and supported handhelds, meaning you buy once and play wherever.   Check out the latest supported games: xbx.lv/46uc9pc

    • A promotional graphic titled “Available Now with Xbox Play Anywhere” with the subtitle “Buy once, play it on Xbox console, PC, and supported handhelds.” Eight game covers are displayed in two rows: Aerial_Knight's DropShot, Entropy Effect, Final Fantasy II, High On Life 2, Indika, PAW Patrol Championship, Starsand Island, and TCG Card Shop Simulator. Each is labeled for Console, PC, and/or Handheld compatibility. In the bottom-right corner is the green Xbox Play Anywhere logo.
  • View organization page for Xbox

    44,809 followers

    Xbox's Developer Acceleration Program is dedicated to empowering developers across the globe, enabling them to share their unique stories and perspectives with a broader audience. Since its inception, the Developer Acceleration Program has provided support to more than 300 developers spanning six continents. This commitment has already resulted in the launch of over 100 games, each benefiting from the program’s guidance and resources. As part of the celebration of Black History Month, the Developer Acceleration Program is proud to shine a spotlight on DAP Partners and their games from across the African diaspora. Click here to see these standout games and see what sets them apart: xbx.lv/4aBSwOn

    • Banner for the ID@Xbox Developer Acceleration Program featuring the green and white “ID@Xbox” logo and large text reading “Developer Acceleration Program,” over a background of colorful illustrated game characters displayed in vertical panels.
  • View organization page for Xbox

    44,809 followers

    Welcome to Team Xbox, we're excited about what we'll build together! 🎮

    Today I am honored to step into the role of CEO of Microsoft Gaming.    Over the last 25 years, Xbox has grown to reach more than 500 million monthly active players around the world, including nearly 40 studios across Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios. Together, these teams care for some of the most enduring and beloved franchises in entertainment including Halo, Minecraft, The Elder Scrolls, Call of Duty, World of Warcraft, Diablo, Candy Crush, and Fallout. Our reach today spans devices, geographies, and generations.     Thanks to Phil Spencer for his leadership, and to every studio, platform, and operations team that built this foundation. I want to congratulate Matt Booty on his promotion to Chief Content Officer. Matt’s career reflects a lifelong commitment to games and to the people who make them. I am looking forward to partnering with and learning from him.     I believe gaming is one of the most powerful art forms in the world. It brings people together. It creates real opportunities for developers, artists, storytellers, and entrepreneurs everywhere. That combination of creativity and technology, and the chance to help people make and share something meaningful, is why this work matters to me.    Gaming has always pushed the limits of technology. It demands the best from hardware, software, and services. It brings together art and engineering in ways few other media can. I am grateful to the teams who built Xbox.  The future belongs to the teams who dare to build something surprising, something no one else is willing to try, and have the patience to see it through. I am grateful to embark on this journey with Matt, Dave McCarthy, Kirsten Ward and the rest of the Xbox leadership team.  Read my commitments here: https://lnkd.in/gMvHimmS

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  • View organization page for Xbox

    44,809 followers

    Once Team Xbox, always Team Xbox. Thank you for everything Phil. 💚

    It’s rare in life to know when a chapter is closing, but after 38 years at Microsoft, that moment has arrived for me. I’ve made the decision to retire and begin the next chapter of my life. It’s a milestone that’s given me a chance to reflect on the incredible journey I’ve been fortunate enough to share with so many of you. I’m excited for Asha Sharma as she steps into the CEO role. She’s joining an incredible group of people; teams full of talent, heart, and a deep commitment to the players they serve. Watching her lean in with curiosity and a real desire to strengthen the foundation we've built gives me confidence that our Xbox communities will be well supported in the years ahead. Thinking back to my start as an intern in 1988, I never could have imagined the path ahead. I’ve been lucky to work with so many passionate creators, partners, colleagues, and players across the industry; people who challenged me, taught me, and made this work full of joy and wonder. Thank you to everyone who’s been part of this chapter. This community has meant more to me than I can say. From here, I’ll keep doing what’s always mattered so much to me: cheering on the teams pushing this industry forward and playing alongside this incredible community. I'll see you online.

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