The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. 

Busting myths in game writing ft. Bruno Dias, Aysha Farah, & Andrea Saravia Perez

Telling truths about how to tell great stories in video games.

Game Developer Podcast

October 9, 2026

In a complicated craft like game development, every discipline is liable to be drowning in myths about the best way to work. But game writers and narrative designers have been haunted by a particularly gnarly mix of untruths. These ideas—like the notion that screenwriting is exactly like game writing, that players don't want to read, or that stories are written before development begins—can pop up in surprising places.

Today, we're giving every game writer—and every game studio—a quick explainer on why these myths don't represent the realities of game development, and lay out how acting like they're true can harm your game development process.

But don't take it from us. We've invited the talented writers Bruno Dias, Aysha Farah, & Andrea Saravia Pérez to tell stories from their time in the writing trenches on games like Fallen London, Life is Strange: Double Exposure, and Sid Meier's Civilization VII.

Related:Why it's still worth making immersive sims ft. Harvey Smith & Ben Horne

About the Game Developer Podcast

The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in-between of game development, sharing lessons and strategies fellow developers can use to hone their craft. The Game Developer Podcast is hosted by Bryant Francis, edited by Pierre Landriau, and features music by Mike Meehan.