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Luna Abyss isn't the nonstop adrenaline rush that its bullet hell label might lead some people to expect. Instead, it's a carefully paced blend of exploration, platforming, storytelling, and combat wrapped inside one of the most atmospheric worlds I've explored in recent memory. A normal playthrough will likely take around ten hours, with completionists spending considerably longer uncovering every secret and collectible hidden throughout the Abyss. There are a few areas where I would have liked to see the game push itself further, particularly with some of its late game platforming ideas and certain story developments, but these are relatively minor complaints in an otherwise excellent package. If the premise interests you even a little, it's absolutely worth descending into the Abyss to see what secrets are waiting below.
Yoshi and the Mysterious Book feels like a bold reinterpretation of what a Yoshi game can be. It is less about reaching an end goal and more about slowly uncovering how a living world operates through curiosity and experimentation. It works best when you lean into that mindset and allow yourself to explore without expectation. While it may not satisfy those looking for a traditional platforming challenge, it succeeds as a thoughtful and creative experience that turns discovery itself into the main reward. It is an easy recommendation if you enjoy relaxed exploration and games that encourage you to experiment with everything just to see what happens next.
There is a lot to like here, especially in terms of atmosphere, presentation, and the core loop of exploration mixed with combat and light survival mechanics. The body cam perspective alone gives it a distinct feel that helps it stand out in a crowded horror space. The upgrade system adds some welcome depth, and the enemy design and environmental variety keep things engaging throughout. At the same time, the game struggles with consistency in its mechanics, underuses some of its ideas, and ultimately falls apart in its conclusion. The ending feels abrupt to the point where it undercuts the journey that led there, and that leaves a lasting negative impression on an otherwise solid experience. Even with its flaws, there is enough here to make it worth playing if you are into horror games, especially ones that focus on atmosphere and tension. It is not fully realized, but it is still a memorable and effective horror experience in several important moments.
Overall, Dracamar will not set the world on fire with its gameplay, but if you are looking for a fun and cosy platformer to play over a long weekend, or you are looking for something to get a younger child into gaming with a fun, cute art style, then Dracamar is for you.
R-Type Dimension III, the classic but with modern polish... or all flash and no substance?
Hit the road in your eco friendly van, build it into your dream cozy home and live off the land.
Help yourself solve problems to escape the loop.
Out of the Blue Games returns with a solid sequel to Call of the Sea that cosmic horror and puzzle aficionados are bound to enjoy.
Nitro Gen Omega offers novelty with anime cutscenes and high-tempo thrill in between slow strategic turn-based mech battles.
The best simcade racing game I've played since the last one.
A brutal, fast paced brawler for fans of Invincible and newcomers alike
LEGO Batman: Legacy of the Dark Knight isn't just another iterative entry in the franchise; it's a new vision defined by varied gameplay, gorgeous upgraded graphics and clever storytelling. Whether you're gliding across Gotham's skyline, piecing together detective puzzles or laughing at a perfectly timed gag, the game delivers a rich, polished experience that honors the Dark Knight in a way only LEGO can.
Arty Facts, much like Zooseum, isn't especially game-changing or revelatory for the franchise, but it offers more, new, Two Point Museum, and that alone might just be enough. All the trademark charm and character of Two Point's games are here, so if you enjoy what the base game or Zooseum offers, then you'll enjoy this, because it's largely more of the same, and that's no bad thing.
As a whole, Winx Club: The Magic Is Back is a short, harmless and very basic tie‑in that younger players may enjoy for its ease and familiarity but it lacks the magic and polish to truly satisfy long‑time fans. It's one of those games that feels more like a cash grab opposed to a game made for kids and sadly (even though we finished it), my daughters were a little underwhelmed and without co-op play, we would have missed the finish.
If you only own a Nintendo Switch 2, Indiana Jones And The Great Circle is an absolutely must-have. Is it worth buying a second time if you already own the Xbox Series X or PS5 version? Not really, but if you want it to be an excuse to play the entire adventure again, then nobody should blame you for doing so. The Switch 2 version running at 30 frames per second will deflate some, but when you consider the addition of gyroscope functionality, the trade-off is worth it. Overall, Indiana Jones And The Great Circle on Switch 2 is a great Switch 2 game, even if it might be a harder sell for those who've already played it.
WILL: Follow the Light is a thoughtful and cinematic adventure built on varied gameplay, strong atmosphere and a personal story about this father, his relationships and the search for meaning in the aftermath of loss. Without spoiling the game, it is one that must be experienced without any prior expectations and with just a limited knowledge of the story. As to the gameplay, it mostly works but some of the glitches can shake you out of the immersion factor but if you enjoy those surreal walking type games, WILL: Follow the Light might be just for you.
The overall plot, cast and character dynamics carry the story forward, and the bug-free experience, full stealth gameplay and other new mechanics set a new standard for future Supermassive games.
The End of the Sun manages to leave its mark in a pretty interesting way. Its focus on exploration, atmosphere, and the slow unraveling of a story built around mythology and human connection feels special. There are some rough edges, especially with onboarding, character presentation, and pacing in certain stretches, but the main idea is strong and executed with clear passion. If you enjoy slower, narrative-driven games where the satisfaction comes from piecing things together and exploring a world that feels different from the usual settings, this is an easy recommendation. Even if Slavic mythology isn't something you're familiar with, the way it's presented here makes it approachable and worth experiencing.
MOTORSLICE is a game that thrives on its feel. Moving through its world, chaining together actions, and carving through enemies with your chainsaw is consistently satisfying. The mystery of its story, the creativity of its mechanics, and its strong visual style all come together in a way that feels genuine. While some of its oddities can get in the way and cause frustrating or unfair restarts, there's a clear sense that it was made with a love for games and experimentation. MOTORSLICE ultimately leaves a lasting impression thanks to its exploration, movement-focused gameplay, and a world that leaves room for interpretation, with mechanics that feel deeply connected to its massive structure.
Scar-Lead Salvation has ideas that sound promising, especially the roguelike structure, weapon variety, and anime sci-fi presentation, but the execution never fully supports them. The combat is playable but shallow, the environments are repetitive, and the progression systems do not create the kind of momentum a roguelike needs to stay engaging. There is still something mildly enjoyable about running through it in a low effort, background kind of way, especially if you are not expecting depth, but it struggles to justify its design or its price point. It is not completely without merit, but it feels more like a foundation for a better game than a fully realized one. With more variety, stronger level design, and tighter progression, there is a version of this concept that could work much better. As it stands, Scar-Lead Salvation is a game that is easy to understand, easy to play, and just as easy to put down.