Monster

From Minecraft Wiki
Jump to navigation Jump to search
For the removed entity, see Monster (entity). For other uses, see Monster (disambiguation).
Some of the many common monsters from Minecraft

The term monster refers to a category of mobs that are mostly hostile to the player.

Common properties

[edit | edit source]

Mobs mentioned on this page share the following properties to be classified as monsters:

Although this doesn't affect their classification, most of them share the following properties, but with exceptions:

List of monsters

[edit | edit source]
[edit | edit source]

This mob is hostile, but is not treated as a monster in the game code - rather as an animal.

Blocks

[edit | edit source]

Though they are not mobs, these blocks have direct connections to monsters.

Unimplemented

[edit | edit source]

These mob vote options are based on monsters, but have not been added to the game.

April Fools'

[edit | edit source]

These mobs are monsters, but have only appeared in April Fools' versions.

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Monster HunterAttack and destroy a monster. Other mobs may be killed, but are ignored for this achievement.15Bronze

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition Classic
0.24_SURVIVAL_TEST Added creepers, skeletons, and zombies.
0.26 SURVIVAL TEST Added spiders.
Java Edition Indev
0.3120100205-1558 Added giants.
Java Edition Infdev
20100316 Added monsters.
Java Edition Alpha
v1.0.11 Added slimes.
v1.2.0 Added ghasts and zombie pigmen.
Java Edition Beta
1.8Pre-release Added cave spiders, endermen, and silverfish.
Removed monsters.
Java Edition
1.0.0Beta 1.9 Prerelease Added blazes and magma cubes.
Beta 1.9 Prerelease 4 Added the ender dragon.
1.4.212w32a Added zombie villagers.
12w34a Added the wither.
12w36a Added wither skeletons.
12w38a Added witches.
1.6.113w16a Added zombie horses and skeleton horses.
1.814w11a Added endermites.
14w25a Added guardians and elder guardians.
1.915w31a Added shulkers.
1.1016w20a Added husks, strays, and polar bears.
1.1116w39a Added vindicators, evokers, and vexes.
1.1217w16a Added illusioners.
1.1318w07a Added phantoms.
18w11a Added drowned.
1.1418w43a Added pillagers and illager beasts.
19w14a Polar bears are no longer considered monsters.
1.1620w06a Added hoglins.
20w07a Added piglins.
20w14a Added zoglins.
1.16.220w27a Added piglin brutes.
1.19Deep Dark Experimental Snapshot 1 Added wardens.
1.20.3
Experiment
Update 1.21
23w45a Added breezes.
1.20.5
Experiment
Update 1.21
24w07a Added bogged.
1.21.2
Experiment
Winter Drop
24w40a Added creakings.
1.21.1125w41a Added zombie nautiluses.
25w44a Added camel husks and parched.
26.2snap1 Added sulfur cubes.
Upcoming Java Edition
26.4snap3 Added frostbites.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.2.0 Added zombies.
v0.3.3 Added creepers, skeletons, and spiders.
v0.5.0 Added zombie pigmen.
v0.9.0build 1 Added endermen and silverfish.
v0.11.0build 1 Added cave spiders, ghasts, and magma cubes.
v0.12.1build 1 Added blazes, wither skeletons and zombie villagers.
v0.14.0build 1 Added witches.
v0.15.0build 1 Added husks, strays, skeleton horses, and zombie horses.
v0.16.0build 1 Added guardians and elder guardians.
build 4 Added the wither.
Pocket Edition
1.0.0alpha 0.17.0.1 Added endermites, shulkers, and the ender dragon.
1.1.0alpha 1.1.0.0 Added evokers, vexes, and vindicators.
Bedrock Edition
1.2.13beta 1.2.13.8 Added drowned.
1.6.0beta 1.6.0.1 Added phantoms.
1.9.0beta 1.9.0.0 Added pillagers.
1.10.0beta 1.10.0.3 Added illager beasts.
1.13.0beta 1.13.0.4 Added the elder guardian ghost.
1.16.0beta 1.16.0.51 Added hoglins and piglins.
beta 1.16.0.57 Added zoglins.
1.16.20beta 1.16.20.50 Added piglin brutes.
1.18.30
Experiment
Wild Update
beta 1.18.30.32 Added wardens.
1.20.60
Experiment
Update 1.21
Preview 1.20.60.20 Added breezes.
1.20.70
Experiment
Update 1.21
Preview 1.20.70.24 Added bogged.
1.21.50Preview 1.21.50.20 Added creakings.
1.21.130Preview 1.21.130.20 Added zombie nautiluses.
Preview 1.21.130.24 Added camel husks and parched.
26.20
Experiment
Drop 2 of 2026
Preview 26.20.23 Added sulfur cubes.
26.60
Experiment
Drop 4 of 2026
Preview 26.60.29 Added frostbites.
Upcoming Bedrock Edition
26.70Preview 26.70.20 All features behind the "Drop 4 of 2026" experimental toggle have been fully implemented.

Trivia

[edit | edit source]
  • The warden is the only fully hostile monster (as skeleton horses are passive when not mounted) that spawns naturally that does not count towards the Monster Hunter advancement or Monsters Hunted challenge.
    • The reason for this is because the warden is not intended to be slain, and is instead meant to be evaded.
  • Polar bears were once classified as monsters valid for advancements. This property was removed in snapshot 19w14a.
  • Striders are internally referred to as monsters,[1] however this does not affect gameplay, as the strider does not share the same traits as actual in-game monsters, being considered an animal instead.
[edit | edit source]

Renders

[edit | edit source]

Unused

[edit | edit source]

Screenshots

[edit | edit source]

See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ net/minecraft/world/entity/monster/Strider
[edit | edit source]