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[BUG] Desktop app (Windows): pointer lock doesn't work in the built-in browser pane #103216
I have searched existing issues and this hasn't been reported yet
This is a single bug report (please file separate reports for different bugs)
I am using the latest version of Claude Code
What's Wrong?
In the Claude desktop app (Windows 11, Code tab), pages opened in the built-in browser pane can't use pointer lock: requestPointerLock() has no effect, so mouse look in a first-person WebGL game doesn't work.
The same pages work in the browser pane of the web version (claude.ai/code) and in Chrome.
What Should Happen?
Clicking the canvas locks the pointer, and mousemove events report movementX/movementY, like in the web version's browser pane.
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