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Atelico Key Taglines

  • AI games
    with a human touch.
  • AI tech
    that runs on-device.

Bobium Brawlers

Our card-and-dice brawler where you describe any creature and the game builds it. On the player's phone, the Atelico AI Engine writes its deck, paints its art and keeps it within our guardrails.

Meet the Brawlers →

Atelico AI Engine

Language, image, speech and behavior models running on the player's device, inside Godot, Unity and Unreal. No servers, no per-call costs, no network lag.

Explore the engine →

Generative Agents Real-time Playground

To showcase the Atelico AI Engine, we built a tech demo inspired by Stanford's “Generative Agents: Interactive Simulacra of Human Behavior.” Unlike the original, which ran in turns and cost ~$500 per game day, our demo (Generative Agents Realtime Playground, GARP) runs locally in real time on an Nvidia RTX 3090 at no cost, simulating a village with 20+ characters.

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Who We Are

We are AI and gaming industry veterans from Uber, Meta, SEGA, and Creative Assembly building an on-device AI Engine for Video Games from the ground up. Our technology enables gaming experiences where characters possess lifelike intelligence, interact naturally with players, and reason within the game world. All without breaking the bank on Cloud AI.

Newsletter Section

Stay updated on our progress, enroll in limited spots for early access