This week, players are being asked to pay $25 for early access to Masters of Albion, a god game throwback that legendary designer Peter Molyneux (Populous, Dungeon Keeper, Black and White) says will be the last game he ever works on. But the players who poured roughly $54 million in cryptocurrency into Molyneux’s previous game, Legacy, say they’re still bitter about getting swept up in Molyneux’s broken promises of a best-in-class economic simulation and the opportunity for “play to earn” riches.
Legacy players who spoke to Ars Technica described pre-purchasing thousands of dollars’ worth of NFTs, in some cases, to buy into the crypto-fueled vision offered by Molyneux, his development studio 22cans, and publisher Gala Games. Those players said the Legacy they got was a pale shadow of what was promised, with a broken-by-design economic system that caused players to abandon the game en masse within a couple of weeks of its 2023 launch.
Despite the game’s almost total failure as a going concern, though, Legacy rode the crest of the crypto hype wave to pre-sold economic success that Molyneux said “[gave] us the money to fund Masters of Albion,” in a 2024 interview. “That’s what we used the majority of the money for…”
“Legacy was paid for upfront, man,” former Gala Games Chief Marketing Officer and President of Blockchain Jason “Bitbender” Brink told Ars. “Gala paid a minimum guarantee to… [Molyneux] and his team. The NFT sales for Legacy go toward that minimum guarantee.”
Legacy, like other Gala Games products, ended up being “a lot of hype, promises, and implied functionality that never occurs,” said Old Man Smithers, a Gala Games researcher who has documented the company’s early history for their YouTube channel. “Instead, you get a minimum viable product, and then it’s forgotten about while the next project is hyped.”
In exchange for their crypto millions, players who bought into Legacy got “a proto-idle-tapper… with a bigger screen,” Brink added. “People are angry, pissed, and disillusioned, and I don’t blame them.”

On the other hand, most people paid cold hard cash to get in, and from the sounds of it they paid a significant amount. They got suckered in by the FOMO and the promise that their investment of real cash would somehow pay dividends. Sadly the article doesn't really say whether the people quoted are part of the former or latter group, so we don't know if the guy who "lost seven figures" lost real money, or just the promise of real money through the loss of his crypto holdings.
Reading the article made me nostalgic for the Battlecruiser 3000AD and Duke Nukem Forever era of gaming scandals.
Merely overpromising and underdelivering feels less cynical than the NFT, Kickstarter and Star Citizen era.
There's money sinks, then there's whatever this was - Fissure? Black hole?