logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in

New Halloween Game Put Original Michael Myers Actor in a Mocap Suit

30 October 2026 - IllFonic CCO Jared Gerritzen discusses recreating 1978 Haddonfield, capturing Nick Castle’s original Michael Myers movements, using UE5 lighting, and building reactive NPC systems for Halloween: The Game.

#Interviews#Character Art#Video Games#Game Development#Level Design

How Hitman Devs Turned Jacksepticeye Into a “Violent Narcissist” in Newest Mission

29 October 2026 - IO Interactive explains how Jacksepticeye became Finn Colton, a narcissistic influencer whose content empire, buried trauma, and public facade shape Hitman’s new Elusive Target mission.

#Interviews#Character Art#Video Games#Game Development#Level Design

Second Life Wants Its 23-Year-Old World To Be a Modern Game Platform

29 October 2026 - Linden Lab’s Anya Kanevsky explains how Luau, Visual Studio Code integration, live iteration, and an established creator economy could make Second Life more attractive to modern game developers.

#Interviews#Game Development#Game Engine#IndieDev

Developer Shows Picturesque Winter Environment for Pixel-Art Naval Game

29 October 2026 - BartekDev showcases the process of creating their seafaring game in Godot.

#News#Video Games#Game Development#Godot

Steam Early Access Is Growing, but Player Expectations Keep Rising

29 October 2026 - "Developers need to treat Early Access like a real launch, because players do."

#News#Video Games#Game Development

BioWare Co-Founder Greg Zeschuk Says Studio Was Killed by Executives Who Have Never "Made a Game”

28 October 2026 - In his first interview since BioWare’s closure, Greg Zeschuk discusses EA’s acquisition, the leveraged buyout he calls the “final nail in the coffin,” and why great studios cannot be rebuilt with “random people and AI.”

#Interviews#Video Games#Game Development#Business

Interview: Konami Envisions Silent Hill Like a Premium TV Series With Various Game Formats

27 October 2026 - Silent Hill Producer Motoi Okamoto and Townfall Director Jon McKellan discuss creative freedom, first-person horror, narrative puzzles, authentic Scottish environments, and the franchise’s future.

#Interviews#Video Games#Game Development

Over 210,000 Users Signed the 'Save Mass Effect' Petition After EA Shut Down BioWare

26 October 2026 - Jennifer Hale, the voice actress behind female Commander Shepard, said BioWare “was in the hands of ownership that may not have understood what BioWare fully is.”

#News#Video Games#Game Development

Bluey’s Simple 2D Look Required Gameloft’s Most Technically Challenging Art Pipeline

23 October 2026 - Gameloft Brisbane explains how Bluey’s Happy Snaps uses SDF textures, 2D planes, custom shaders, and Unreal Engine Control Rig to recreate the show’s hand-drawn style.

#Interviews#Blender#Character Art#Environment Art#Unreal Engine#Video Games#Game Development#Maya#Photoshop#Substance 3D Designer

Subscribe to newsletter

Don't miss our weekly newsletter

essential