New Halloween Game Put Original Michael Myers Actor in a Mocap Suit
30 October 2026 - IllFonic CCO Jared Gerritzen discusses recreating 1978 Haddonfield, capturing Nick Castle’s original Michael Myers movements, using UE5 lighting, and building reactive NPC systems for Halloween: The Game.
How Hitman Devs Turned Jacksepticeye Into a “Violent Narcissist” in Newest Mission
29 October 2026 - IO Interactive explains how Jacksepticeye became Finn Colton, a narcissistic influencer whose content empire, buried trauma, and public facade shape Hitman’s new Elusive Target mission.
Second Life Wants Its 23-Year-Old World To Be a Modern Game Platform
29 October 2026 - Linden Lab’s Anya Kanevsky explains how Luau, Visual Studio Code integration, live iteration, and an established creator economy could make Second Life more attractive to modern game developers.
Developer Shows Picturesque Winter Environment for Pixel-Art Naval Game
29 October 2026 - BartekDev showcases the process of creating their seafaring game in Godot.
Take a Look at This Fantastic Animation & Its WIP from Lords of the Fallen II
29 October 2026 - The game will arrive next year.
Steam Early Access Is Growing, but Player Expectations Keep Rising
29 October 2026 - "Developers need to treat Early Access like a real launch, because players do."
BioWare Co-Founder Greg Zeschuk Says Studio Was Killed by Executives Who Have Never "Made a Game”
28 October 2026 - In his first interview since BioWare’s closure, Greg Zeschuk discusses EA’s acquisition, the leveraged buyout he calls the “final nail in the coffin,” and why great studios cannot be rebuilt with “random people and AI.”
Interview: Konami Envisions Silent Hill Like a Premium TV Series With Various Game Formats
27 October 2026 - Silent Hill Producer Motoi Okamoto and Townfall Director Jon McKellan discuss creative freedom, first-person horror, narrative puzzles, authentic Scottish environments, and the franchise’s future.
Over 210,000 Users Signed the 'Save Mass Effect' Petition After EA Shut Down BioWare
26 October 2026 - Jennifer Hale, the voice actress behind female Commander Shepard, said BioWare “was in the hands of ownership that may not have understood what BioWare fully is.”
Bluey’s Simple 2D Look Required Gameloft’s Most Technically Challenging Art Pipeline
23 October 2026 - Gameloft Brisbane explains how Bluey’s Happy Snaps uses SDF textures, 2D planes, custom shaders, and Unreal Engine Control Rig to recreate the show’s hand-drawn style.
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