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BioWare Co-Founder Greg Zeschuk Says Studio Was Killed by Executives Who Have Never "Made a Game”

28 October 2026 - In his first interview since BioWare’s closure, Greg Zeschuk discusses EA’s acquisition, the leveraged buyout he calls the “final nail in the coffin,” and why great studios cannot be rebuilt with “random people and AI.”

#Interviews#Video Games#Game Development#Business

Microsoft Launches Voluntary Exit Program Covering Over a Quarter of Its Staff

27 October 2026 - The offer reportedly aims to reduce costs and help fund AI investments.

#News#Business

Anthropic Discloses $80 Billion Loss as It Files for IPO

27 October 2026 - The Claude maker's revenue grew 14-fold to $16.3 billion, but spending on AI training and data centers drove a significant loss.

#News#AI#Business

Playgama Sandbox Creates a Faster Route From Prototype to Players

23 October 2026 - Playgama explains how its Sandbox and MCP tools streamline browser game publishing, connect prototypes with real players, surface meaningful performance data, and help developers iterate more quickly.

#Interviews#AI#Game Development#IndieDev#Business

Getty Images Files for Bankruptcy amid Restructuring

23 October 2026 - The company plans to go private by the end of this year.

#News#Business
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"We Vibe Coded a New Epic Games Launcher": Apparently, "Programming Is Hard"

15 October 2026 - Epic claimed it's faster than Steam, but Valve's new update proves it wrong.

#News#AI#Video Games#Business

Proactive, Not Reactive: 24 Years of Keeping Games Online

09 October 2026 - The calm game launch is never luck; it's the result of work you do long before release day.

#GBI#Video Games#Game Development#Business

Bethesda’s Most Ambitious RPG Nearly Collapsed the Entire Studio in the ’90s

05 October 2026 - Unrealistic deadlines, more than a year of crunch, primitive tools, minimal QA, and 15,000 procedurally generated locations pushed the small Daggerfall team to its limits.

#News#Video Games#Game Development#Business

The Players You Already Have Are Your Biggest Growth Opportunity

25 September 2026 - Adikteev's Emilien Eychenne knows that your biggest game growth lever isn't new installs; it's learning to spot churn early and win mobile players back for good.

#GBI#Video Games#Business

Microsoft May Bring Ads To Game Loading Screens

23 September 2026 - The tech giant has filed a patent for a system that waits for natural breaks in gameplay before showing commercials.

#News#Video Games#Business

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