BioWare Co-Founder Greg Zeschuk Says Studio Was Killed by Executives Who Have Never "Made a Game”
28 October 2026 - In his first interview since BioWare’s closure, Greg Zeschuk discusses EA’s acquisition, the leveraged buyout he calls the “final nail in the coffin,” and why great studios cannot be rebuilt with “random people and AI.”
Microsoft Launches Voluntary Exit Program Covering Over a Quarter of Its Staff
27 October 2026 - The offer reportedly aims to reduce costs and help fund AI investments.
Anthropic Discloses $80 Billion Loss as It Files for IPO
27 October 2026 - The Claude maker's revenue grew 14-fold to $16.3 billion, but spending on AI training and data centers drove a significant loss.
Playgama Sandbox Creates a Faster Route From Prototype to Players
23 October 2026 - Playgama explains how its Sandbox and MCP tools streamline browser game publishing, connect prototypes with real players, surface meaningful performance data, and help developers iterate more quickly.
Getty Images Files for Bankruptcy amid Restructuring
23 October 2026 - The company plans to go private by the end of this year.
"We Vibe Coded a New Epic Games Launcher": Apparently, "Programming Is Hard"
15 October 2026 - Epic claimed it's faster than Steam, but Valve's new update proves it wrong.
Proactive, Not Reactive: 24 Years of Keeping Games Online
09 October 2026 - The calm game launch is never luck; it's the result of work you do long before release day.
Bethesda’s Most Ambitious RPG Nearly Collapsed the Entire Studio in the ’90s
05 October 2026 - Unrealistic deadlines, more than a year of crunch, primitive tools, minimal QA, and 15,000 procedurally generated locations pushed the small Daggerfall team to its limits.
The Players You Already Have Are Your Biggest Growth Opportunity
25 September 2026 - Adikteev's Emilien Eychenne knows that your biggest game growth lever isn't new installs; it's learning to spot churn early and win mobile players back for good.
Microsoft May Bring Ads To Game Loading Screens
23 September 2026 - The tech giant has filed a patent for a system that waits for natural breaks in gameplay before showing commercials.
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