Dedicated players of MLB The Show know that finding the perfect balance of stick skills and realistic stats is an annual challenge. We try to help out the community with each release, and the talented folks over at our Operation Sports forums deserve most of the respect. While the Armor & Sword Hall of Fame Clean Screen Sliders from our community remain a standard for many, there are more options for those looking for a different experience.
Created by our forums user, El_MaYiMbE, the Gemini Realistic Sliders were developed with the help of Google Gemini. The creator behind these sliders feels that the game often feels too “perfect,” and they wanted to break away from the somewhat sterile experience of the base game, as some might call it. By tweaking the interplay between ball physics and timing windows, these sliders make sure that every 90 feet feels earned.
Gemini’s Realistic Sliders For MLB The Show 26

General
Difficulty
- Gameplay Style: Simulation
- Hitting Difficulty: Hall of Fame
- Pitching Difficulty: Legend (Gemini v3.0 logic)
- Fielding Difficulty: Normal
- Tutorial Tips: Off
- Other Tips: All set to Off
- Fielding Aids: All set to Off (Includes Route to Ball, Catch Position, etc.)
Decisions
- Auto Bullpen Warm Up: Off
- In Game Pitcher Warm Up: On
- Auto Defense Shift: Off
Rules
- Umpire Accuracy: Personalized
- ABS Challenge System: On
- Pitch Clock: Off
- Injuries: On
- Ejections: On
- Balks: Off
- Perfect Close Play Calls: Off
- Check Swing Appeals: On
Misc
- Wind: On
- Quick CPU Pitching: Off
- Post Game Auto Save: Off
Control
Hitting
- Hitting Interface: Directional
- Swing Input: Buttons
- Directional Camera Shift: Off
- Directional Hitting Indicator: Off
- Guess Pitch: Off
Baserunning
- Baserunning Interface: Analog Select
- Player Lock Baserunning Interface: Directional Analog
- Auto Baserunning: On
- Auto Sliding: On
Pitching
- Pitching Interface: Pulse (Gemini v3.0 logic)
- Pitching Ball Marker: Off
- Fixed Pitch Location: Off
- Pitcher Delivery: Windup + Stretch
- Pitch Com: Audio Only
- Pitch Com Audio Output: Main Audio Output
- CPU Pitch Suggestion: Off
Fielding
- Throwing Interface: Button Accuracy
- Display: Off
- Player Lock Throwing Interface: Button
- Fielder Perspective Throwing: Off
- Throw Cancelling: On
- Player Lock Catcher Fixed Location: Off
- Jump/Dive Assistance: On
- Auto INF Jump reaction: On
- Auto INF Dive Reaction: On
- Player Lock Infielder Fielding Assist: On
- Auto Fielding: On
- Auto Throwing: On
- Vibration: On
Camera
- Hitting View: Catcher Near
- Hitting Depth of Field: Off
- Pitching View: Broadcast
- In-Play View Offense: Broadcast
- In-Play View Defense: Broadcast
- Inverted Vertical Camera: Off
- Inverted Horizontal Camera: Off
Display
- Ambush Hitting Controls: Off
- Hitting Info: Off
- Pitch History: At Bat Sequence
- Player Lock Baserunning Displays: Off
Defense
- Team Color Player Marker Ring: Off
- Player Shield Display: Off
- Reaction Display: Off
- Catch Position Display: Off
- Off The Wall Ribbon: Off
- Route to Ball Indicator: Off
- Base for Play Icon: Off
- Player Lock Throw Prompt: Off
- Pitching Information: Off
- Pitch Feedback: Off
Shared
- Strike Zone: Off
- Hot Zones: Off
- Pitch Info: Off
- In Game Notifications: Off
- Dynamic Difficulty Updates: Off
- Confidence/Energy Bars: Off
- Swing Feedback: Off
- Baserunning Diamond: On
- Scorebar Display: On
Other
- Reverse Game Log Order: Off
Presentation Settings
- Presentation Mode: Broadcast
- Pitch Selection Cameras: Always
- Pitch Selection Camera Focus: All
- Pitch Selection Camera Frequency: High Leverage
- Batter Walkup: On
- No Doubt HR Camera: Off
- League Updates: On
- In-Game Ticker: On
- Interactive Storylines: On
Audio / Video Settings
- Master Volume: Max
- Mono Audio: Off
- Pitch Com: Audio Only
- Pitch Com Volume: 3 clicks away from max volume
- Commentary Volume: 4 clicks away from max volume
- Crowd Volume: Max
- Sound FX: Max
- Menu Sound FX: 50%
- Soundtrack Music Volume: 50%
- PA Volume: Max
- PA Sound FX: Max
- PA Music Volume: 5 clicks from max volume
- Player & Coach Yells Volume: Max
- Umpire Volume: Max
Sliders
- Dynamic Difficulty Sensitivity: 5 (Disabled)
- Human Contact: 3
- Human Power: 4
- Human Timing: 5
- Human Foul Frequency: 4
- Human Solid Hits: 4
- Human Starter Stamina: 6
- Human Reliever Stamina: 5
- Human Pitch Control: 2
- Human Pitcher Consistency: 0
- CPU Contact: 7
- CPU Power: 6
- CPU Timing: 5
- CPU Foul Frequency: 7
- CPU Solid Hits: 7
- CPU Starter Stamina: 9
- CPU Reliever Stamina: 5
- CPU Pitcher Control: 5
- CPU Pitcher Consistency: 5
- CPU Strike Frequency: 5
- CPU Manager Hook: 3
- CPU Pickoffs: 5
- Fastball Pitch Speed: 5
- Offspeed Pitch Speed: 5
- Fielding Errors Infield: 6
- Fielding Errors Outfield: 6
- Throwing Errors Infield: 6
- Throwing Errors Outfield: 5
- Fielder Run Speed: 1
- Fielder Reaction: 5
- Fielder Arm Strength Infield: 5
- Fielder Arm Strength Outfield: 5
- Baserunner Speed: 6
- Baserunner Steal Ability: 1
- Baserunner Steal Frequency: 7
- Wind: 5
- Gameplay Injury Frequency: 10
- Simulator Injury Frequency: 6
Trade Slider Settings
- April – May: 5
- June: 6
- July: 10
- August – October: 5
- November – February: 10
- Spring Training: 7
Classic Roster Setting Adjustments
- CPU/HUM Starter Stamina: 10
- CPU Hook: 0
The Gemini Sliders transform the game from a highlight reel into a strategic battle. By pacing down fielder speeds and widening the margin for error on the mound, you’ll notice a wider variety of hit types and more realistic walk rates. A special thanks to El_MaYiMbE for spending countless hours testing the settings and sharing them with the community. If you’re playing around with different sliders, also consider checking out the S&B Hall of Fame Sliders for a different flavor of realism.
If you wish to keep up with the discourse, check out the forum thread attached in the comments section.
Published: Apr 21, 2026 04:00 pm