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Lighting - Tutorial

4 min read

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Syntetyc's avatar
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Hello everyone!


This month's theme is “Lighting”.


It is a fascinating subject because light is essential to achieve the desired atmosphere. Light interacts with everything and is one of the most important subjects in art.

In this tutorial, I want to explain, in simple steps, how to add basic lighting to a tree trunk and the surrounding vegetation.


For the tutorial, I’m using my “*🖌️ Free Environment Brushes 2.0 “, and my “ 🎨 Anime & *Ghibli Style Color Palette 2.0” . And you can download the PSD tutorial file here.



⭐ You are invited for a live Q&A session that will take place on this journal on November 10th at 11AM PST .


👉 JOIN HERE


Use the tag #ShineWithSyntetyc to earn the exclusive badge

Lighting@5x

⭐ Let’s start!

1 - Paint the background.

  • Fill the background with a dark green or blue shade.

  • With the “ 🖌️ Airsoft” brush, and darker shade, paint vertical lines, like background trees. Don’t worry about precision.

01-background

2 - Draw a cylinder

  • In a new layer, with the “ 🖌️ Rounded Sketch” brush, draw a cylinder.

  • This cylinder will mark the reference position for the tree trunk, so draw it in the position you want.

02-cylinder

3 - Tree trunk main shape

  • In a new layer, paint the shape of the tree trunk, using the cylinder as reference.

  • Draw the main shape with simple vertical curved strokes, following the contour of the cylinder.

  • On the base of the cylinder, extend the lines to the sides and foreground.

03-trunk-shape


4 - The light source

  • In this step, you must decide where the light source comes from.

  • Look at the shapes of the tree trunk, and visualize the 3d shape.

  • Each line is a bump on its surface, and the light touches only the top of those bumps.

  • It is a good exercise to draw the preview lines of the shapes, to find out what the three-dimensional shape is like.

04-light-base

5 - Defining light points

  • Following the three-dimensional shapes, draw some circles on the tree trunk.

  • This is another exercise to preview the position of the light spots, and distribute them.

  • Visualize the light direction, and draw more light spots on the lighter side, and less on the shaded side.

05-light-spots

6 - Base color

The previous steps were very important visualization exercises for understanding shapes and their three-dimensional volumes. From here, you have to use that knowledge to start the painting, respecting the previous schemes and decisions you made.

  • With brown shades, and the same “🖌️ Rounded Sketch” brush, increasing its size, paint the base color of the tree trunk, respecting its volumes and shapes, like the scheme.

  • Paint with darker shades in shaded areas, and follow the shape of the trunk bumps with short strokes.

  • You can recognize in the image the lines, following the three-dimensional shape, like in the scheme.

06-trunk-base-color

7 - Painting the light spots

  • Like the last step, use the scheme of the light spots to paint with a lighter brown shade on each spot.

  • Each point of light is a small radial gradient that follows the shape of the tree trunk.

  • Lighter (yellow, almost white) at its center, and gradually mixing with the darker base color.

07-trunk-base-light-spots
07-1-trunk-light-spot

8 - The grass

For painting the grass, you can use the “🖌️ Rounded, Sketch, Leaf, Grass” brush (softer and rounded). The “ 🖌️ Hard Leaf and Grass” one (for defined grass blades). Or the “ 🖌️ Grass Blades Textured” (more painterly effect). For the tutorial I used the last one.

  • Draw vertical lines, using different shades of green, and respecting the roots of the tree trunk.

  • Remember the direction of the light to paint some spots with lighter green tones, simulating direct sunlight.

08-grass-base
08-1-grass-base

9 - Vegetation

  • With the “🖌️ Hard Leaf and Grass” brush, paint short strokes with more defined shapes, simulating leaves and flowers.

  • Respect the areas of light and shadow, painting with lighter shades over direct sunlight areas, and with darker and desaturated shades on shaded areas.

  • Use the same technique for simulating flowers with a different color. I use white, but you can use any other color, like reds or purples.

  • Paint with lighter and saturated color on the light areas, and desaturated and darker shades on the other areas.

  • This generates a very realistic illuminated scene with simple color variations.

09-vegetation
09-1-vegetation

10 - Ambient light

  • With the “🖌️ Airsoft” brush, paint some lines from the light source.

  • Use the Gaussian Blur filter to blur it more if its needed.

  • And it’s done!

10-final-ambient-light


I hope you enjoy the tutorial, and I can't wait to see the comments fill up with light and color!

Remember that you can download the resources used in this tutorial:


🖌️ The Brushes:

🎨 The Color Palette:

📜 Source file:


Use the tag #ShineWithSyntetyc to earn the exclusive badge

Lighting@5x


⭐ Also you are invited for a live Q&A session that will take place on this journal on November 10th at 11AM PST.


👉 JOIN HERE


This useful tutorial is sponsored by DeviantArt.

© 2025 - 2026 Syntetyc
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