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  • Meta 2 AR Headset with Firefox

    One of the biggest challenges in developing immersive WebVR experiences today is that immersion takes you away from your developer tools. With Meta's new augmented reality headset, you can work on and experience WebVR content today without ever taking a headset on or off, or connecting developer tools to a ...

  • I built something with A-Frame in 2 days (and you can too)

    A few months ago, I had the opportunity to try out several WebVR experiences for the first time, and I was blown away by the possibilities. Using just a headset and my Firefox browser, I was able to play games, explore worlds, paint, create music and so much more. All ...

  • Flash, In Memoriam

    Part I of a two-part reflection on digital multimedia, yesterday and today: Macromedia launched Flash 1.0 in 1996 with the grand vision of a single multimedia platform that would work flawlessly in any browser or any computer. In its day, Flash triggered a wave of creativity and inspired millions of ...

  • Life After Flash: Multimedia for the Open Web

    Part II: Flash delivered video, animation, interactive sites and, yes, ads to billions of users for more than a decade, but now it’s going away. Here's a compilation of resources that looks ahead at the open web technologies that have emerged to make web video, animation, and game development more ...

  • Introducing the Extension Compatibility Tester

    With Firefox’s move to a modern web-style browser extension API, it’s now possible to maintain one codebase and ship an extension in multiple browsers. However, since different browsers can have different capabilities, some extensions may require modification to be truly portable. With this in mind, we’ve built the Extension Compatibility ...

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