The Wayback Machine - https://web.archive.org/web/20130926234722/http://perceptionnyc.com/content/agent-carter-case-study

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Introduction

In the Spring of 2013 Marvel approached Perception to create the main-on-end title sequence for their new Marvel One Shot, Agent Carter. They already had a great concept in mind which was conceived by VFX Supervisor Sheena Duggal who we collaborated very closely with throughout the project.

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Inspiration

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Kickoff

Marvel's initial brief was to retell the story of Agent Carter in 90 seconds. Sheena had a very clear idea of what she wanted so we began by creating a series of style frames. She provided us with some great inspiration from that specific time period along with set imagery from the actual short.These style frames were specifically for look, mood, and texture. While they do show particular moments they were not intended as storyboards.

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Rough Storyboards

We jumped into creating new style frames and storyboards to map out the entire sequence. Rough storyboards were quickly sketched to show the client the beats we wanted to hit. We combined their specific notes with several of our own ideas to build the flow of the sequence. 

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Revisions

Based on specific feedback, we created more detailed boards showing not only the specific beats but also the color, tones, texture, and overall mood. We also started to animate small sections to get a feel for what the motion and transitions would start looking like.

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Animatic

Once the boards were approved we created a rough animatic using our existing frames and rough animations as a base layered with the music track. This was tricky since we needed to have the same amount of time for each person's title but still keep the flow of the piece interesting.

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Pose Exploration

The biggest challenge throughout the entire process was creating the stylized silhouettes for Peggy Carter. She needed poses that were tough, heroic, and sexy while still remaining graphic and stylized. We went through several different iterations before settling on the final look.

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Animation Exploration

We also explored several different ways of animating Peggy Carter. We experimented with more traditional frame by frame animation and rotomation before deciding on a combination of the two. It was a ton of fun collaborating with Sheena and the Marvel team to create the final look and finding clever and unexpected transitions between the different scenes. 

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KICK TEST 01

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Mixing Dimensions

Several shots simply couldn't be achieved in a way that we were happy with without going into 3D. The challenge here was not only to create 3D shots that looked flat but to also match our frames as closely as possible. The end result is a mix of 2D and 3D seamlessly blended together to create the final look.

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Conclusion

After a few intense weeks of hard work and late nights (and monster energy drinks) we created a title sequence that is worthy of Agent Carter herself. We were absolutely thrilled to partner with Marvel once again for this project and the final product is something that we are incredibly proud to show off. We love the creative partnership we have with Marvel, they are a great group to work with and we look forward to doing much more with them in the future!

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Final Product

Agent Carter Title Sequence

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