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Hero Complex

For your inner fanboy

Category: Avatar

You don't look so good: 'Avatar,' 3-D movies and the science of queasiness

January 11, 2010 |  9:39 am

Over at our new sister blog, 24 Frames, there's an interesting piece by Rachel Abramowitz about the headaches of 3-D, although you won't hear any complaints from Jim Cameron and his wife, Suzy Amis, shown here at last month's premiere of "Avatar" at Roppongi Hills in Tokyo.

James-cameron-wife 

"Avatar" may be dazzling people with its immersive technology, but if you’re one of those people who gets  a headache after seeing it or any other 3-D film, there’s hope —  or, at least, an explanation.

According to Steven Nusinowitz, associate professor at UCLA's Jules Stein Eye Institute, roughly 20% of the population can get eye strain or headaches from watching movies in 3-D. That's because the new 3-D technology can't completely simulate the complex visual system in our brains.

Here’s the basic breakdown: The new 3-D technology works by presenting a different image to each eye  and rapidly switching between the two, as frequently as 140 times per second. "The two eyes are getting separate images, which are then integrated in the brain into three dimensions," Nusinowitz says.

The problem with that is that in real life, he says, "You're also getting information about depth from the way your eyes converge on a point, how your eyes are pointed at the target. In the movie theater, while they're simulating 3-D, they're not compensating for that by modifying the convergence of the eye. If you don't have that information, your brain gets confused on what it's looking at, and in some cases, that can produce discomfort..."

THERE'S MORE, READ THE REST

-- Rachel Abramowitz

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PHOTO: Junko Kimura / Getty Images


'Matrix,' 'Star Wars' and 'Lord of the Rings' -- coming soon in 3-D?

January 10, 2010 |  8:21 am

Matrix

Bring it on? John Harlow, writing for The Times of London, reports that the success of "Avatar" and its less-in-your-face style of 3-D is inspiring Hollywood executives to eye their archives for films of the fantastic that might be represented with a new dimension:

Hollywood is preparing to re-release some past hits, including "Star Wars" and "The Lord of the Rings" trilogy, in 3-D following the record-breaking success of "Avatar."

Studio executives are drawing up schedules of popular films that will be “retro-fitted” with 3-D technology after the science fiction blockbuster, directed by James Cameron, last week became the second highest grossing movie of all time.

A 3-D version of "Avatar" has driven ticket sales to more than $1.14 billion in just three weeks; only "Titanic," Cameron’s 1997 epic, has made more money at the box office.

Rival studios had been waiting to see if Avatar took the 3-D experience — albeit using special glasses — beyond the popularity of animated tales such "Monsters vs. Aliens." Experts now predict that 3-D will become the new multiplex standard within five years. This will be as dramatic a shift as when the “talkies” killed off silent movies in the early 20th century.

It's a lengthy piece, you can read the rest here. There's not much surprising here, really, but it is intriguing to track the unfolding story of "Avatar" and its influence on the direction of Hollywood.

-- Geoff Boucher

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Photo: Keanu Reeves as Neo in "The Matrix Revolutions." Credit: Jasin Boland / Warner Bros.


'District 9' and 'Star Trek' join 'Avatar' on PGA short list

January 5, 2010 | 10:45 am

Nobody spends more time covering the trophy season in Hollywood and all of its subplots than Tom O'Neil over at The Envelope. Here's his analysis of this morning's nominations announcement from the Producers Guild of America, which had a major tilt toward the fanboy universe. 

Spock 

The Producers Guild of America just announced best picture nominees, which follow the Oscars by expanding its contenders' list to 10. Included are obvious front-runners "Avatar," "Up in the Air" and "Inglourious Basterds," but curious omissions include a few films with high Oscar hopes like serious artsy fare "A Serious Man" and "The Messenger" and comedies "The Hangover," "It's Complicated" and "Julie & Julia." The latter PGA snubs aren't too surprising. Most award groups, sad to say, laugh off comedies, although PGA did nominate "My Big Fat Greek Wedding" when it was spurned by Academy members.

Avatar poster French But the PGA Awards usually skunk sci-fi fare, so the big jaw-droppers on its current list are "District 9" and "Star Trek."

In past years, four of the five PGA rivals usually aligned with the Oscar list. Only a few times (1992, 1993) did they line up exactly. When nominees differed in the past, the producers, being shrewd business folk, usually preferred blockbusters like "Harry Potter and the Sorcerer's Stone" and "The Dark Knight" and animated fare like "Shrek" and "The Incredibles." (Only once has an animated film ever been nominated for best picture at the Oscars: "Beauty and the Beast.")

District 9 poster Never before has the PGA made an exception for sci-fi, though, so Oscarologists now must wonder: Can these repeat at the Academy Awards or are they exceptions here following the PGA's longtime preference for box-office hits?

In their 20-year history, the PGA Awards have foreseen 13 of Oscar's eventual best-picture winners, including recent champs "Slumdog Millionaire" and "No Country for Old Men." However, the previous three PGA winners failed to prevail at the Oscars.

In 2006, the PGA picked "Little Miss Sunshine" over "The Departed." In 2005, the guild backed "Brokeback Mountain" rather than "Crash," and in 2004 "The Aviator" soared ahead of "Million Dollar Baby."

The only year that the producers guild nominees did not include the eventual Oscar winner was back in 1995 when "Braveheart" failed to make the cut and "Apollo 13" took home the Golden Laurel...

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'Avatar': Red-state politics + blue aliens = box-office green

January 5, 2010 |  8:27 am

James Cameron moody Steven Zeitchik is back on the Hero Complex today with a look at the politics of "Avatar." Does the film prove that moviegoers don't mind political messages in their movies -- or that they don't just notice them when giant blue aliens start running around the screen? 

Conservative blogger Joshua Huffman devotes at least several hours a day to right-leaning media and blogs, which have offered him plenty of rhetoric about the wrongheaded politics of James Cameron's "Avatar."

Yet when it came time to pick a movie this holiday season, Huffman, who also runs his own blog, The Virgina Conservative, knew there was only one film that would top his list. So Huffman braved a snowstorm to see "Avatar" on opening weekend. "It’s a movie I really enjoyed, even if I didn’t agree with a lot of the underlying messages," he said, adding that he probably would see "Avatar" again and has recommended it to many friends.

Huffman isn't alone. "Avatar" has gone north of $1 billion at the worldwide box office, and domestically the blue-alien movie is a sensation in both red states as well as blue states despite some fierce conservative criticism of the movie and its perceived political messages.

Big-budget studio movies usually mute their ideology as they seek a wide audience. But "Avatar" has inflamed the passions of right-wing bloggers and pundits. Cameron incensed many voices on the right by acknowledging of-the-moment messages about imperialism, greed, ecological disregard and corporate irresponsibility in his movie about the 22nd-century plundering of a distant moon called Pandora. The film (contrary to plenty of blog posts out there) does not show American military units in action -- the aggressors on Pandora are mercenaries in services of a corporation -- but that distinction was missed or deemed unimportant by many commentators; one reason may be the use of terms such as "shock and awe" and "war on terror" in some of the most heated parts of the movie. Cameron may have deployed mercenaries of the future but it's clear that he drafted contemporary issues for his cinematic campaign.

There was plenty of return fire. Writing in the Weekly Standard, conservative commentator John Podhoretz called the movie's clash between heavily armed humans and an indigenous tribe of aliens as "anti-American, anti-human." In an upcoming piece in Commentary magazine, Stephen Hunter writes that "the movie essentially decodes into a 1960s pseudo-intellectual's power-trip dream." A headline on a piece by John Nolte, editor of Andrew Breitbart's conservative Big Hollywood site, declared the movie wasn't for Heartland America: "'Avatar' Is a Big, Dull, America-Hating, PC Revenge Fantasy." On the Drudge Report, the headlines made clear the film was viewed as a misguided stealth missile of liberal rhetoric, not a popcorn entertainment.

Avatar faces 

On the eve of "Avatar's" release there were more than a few predictions that the film would suffer because of its out-of-touch-with-America message from the Hollywood left. But it was the rage of the right that was out of touch with the moviegoing populace. The movie about tree-hugging aliens just enjoyed the most lucrative third week of release in Hollywood history (it carried the movie to a domestic total of $352 million), suggesting strong word-of-mouth and a considerable number of multiple viewings by some fans.

And although specific audience breakdowns are hard to come by, moviegoers gave "Avatar" a CinemaScore of "A" on its opening weekend, suggesting that nearly anyone with blogger-fueled doubts coming in had them wiped away once they saw the film.

One reason for the disconnect between the bloggers and the box office may be the simple fact that the movie about big blue aliens didn't feel all that connected to modern-day politics once the spears and dragons started flying. "A lot of people see 'Avatar' as a 22nd-century story and they don't analogize it," Podhoretz said in an interview. "They see that the guy turns into a 10-foot-tall blue guy. Whatever political message in it sails over their heads...If [average] people come out and say this is really vile and disgusting and defames our military and defames our country, that would have a different effect. But no one's really saying that."

Avatar bow and arrow 

Sometimes politics sit right next to moviegoers when they visit a darkened theater. Six years ago, two mega-hits brought out distinctly different audiences, as liberals turned out by the millions for Michael Moore's anti-Bush screed "Fahrenheit 9/11" and a Christian base drove "The Passion of the Christ" to a major success that morphed at times into a polarizing debate on religion in American.

"Avatar," though, is a film about pure adventure and otherworldly escape and, in terms of spectacle, the sci-fi epic is being hailed by many as a must-see masterpiece -- the politics don't seem to matter much. "People watch Fox News or listen to NPR because of what it says, and what it says about them," says Syracuse University professor Bob Thompson. "What 'Avatar' shows is that people don't make decisions about blockbusters that way."

Perhaps the closest parallel is "Star Wars Episode I: The Phantom Menace," another blockbuster with some political subtext amid its space travels -- but that movie drew people in with its built-in history, not its word-of-mouth and certainly not its reviews. "Avatar" is rolling along strongly thanks to its visual successes and, in a wry twist, the marketing and advertising by 20th Century Fox. "People are receptive to this message of anti-corporate imperialism," Thompson says. "But they're receptive to it precisely because of a big corporation's brilliant marketing machine."

-- Steven Zeitchik

Top photo: James Cameron. Credit: Robert Gauthier / Los Angeles Times. Middle and bottom photos: Scenes from the movie "Avatar." Credit: 20th Century Fox

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'Avatar' team brought in UC Riverside professor to dig in the dirt of Pandora

January 2, 2010 | 12:02 pm

James Cameron's "Avatar" takes place in 2154 on the lush moon Pandora. To make its alien jungles believable, the filmmakers brought in Jodie Holt, chairwoman of the department of botany and plant sciences at UC Riverside, to consult on plant life and the approaches a botanist might take in the off-world setting. Lori Kozlowski interviewed Holt for the Los Angeles Times. Here's the Q&A.

Avatar floating mountains 

LK: How did you become involved in the film?

JH: I was called by Nicole Pitesa, [producer] Jon Landau's assistant, in early 2007; she asked if I would be interested in advising an A-list actress in "Avatar" on how to be a credible botanist. The movie was in preproduction at that time. I later learned that Nicole had searched local universities for botany departments and found us at UC Riverside.

LK: What type of advice did you lend them?

JH: After being briefed on the plot and being shown early images of the plants on Pandora by Jon Landau, I met with Sigourney Weaver [who plays botanist Grace Augustine] and set designers to talk about how a field botanist would study and sample plants to learn about their physiology and biochemistry. We also talked about the idea of communication among plants, and between plants and the Na'vi, and how that might be explained. Subsequently, I worked with a set designer to ensure that his designs for the field and lab equipment were credible.

LK: Can you give specific examples about the set?

Jodi Holt JH: I did not work on all the scientific sets and props, by any means. What we talked about was the concept of plant communication, which is integral to the movie, and how this could be studied by Grace. Since life on Pandora was intended to adhere to our known laws of physics and biology, it was not credible to me to suggest that the plants had any kind of nervous system. Instead, I suggested that communication among the plants could credibly be explained by signal transduction, an area of research that deals with how plants perceive a signal and respond to it. Since this process is still not well understood, but is under active investigation, it made sense to use it as an explanation for Grace's more futuristic understanding of plants. Subsequently, the set designer and I exchanged many e-mails about how Grace might sample plants and study this process.

In the actual movie, which I've now seen four times, I studied the equipment and labs -- and everything looks just fine and quite credible. The only real sample one sees Grace take is with a syringe, which is a reasonable thing to do. As far as field equipment goes, we agreed that 150 years in the future the equipment would likely be much smaller and more efficient, hence the small packs the scientists carried. Overall I thought the science in the movie was fantastic! However, several of my colleagues noted, as I did, that the fact that Grace smoked could be a problem in the lab. The tobacco mosaic virus is common on cigarette tobacco and can easily be transmitted from a smoker's hands to biological samples and contaminate them. I was never consulted about the smoking, as this was a part of Grace's character separate from the science. Only biologists in the audience who work with molecular samples would think of this, however. Later, in the fall of 2008, Jon Landau called to ask if I would be interested in writing descriptions of the plants, including fabricating Latin names, to be included in the games and book that were planned. The result was a set of Pandorapedia entries, completed in early 2009.

LK: What were some of the names in the Pandorapedia?

JH: In mid-December, a book was published called "Avatar: An Activist Survival Guide." The plant descriptions I wrote are in Chapter 4. These include taxonomy (Latin names I made up using the correct rules of nomenclature), a description of each plant, and information about ecology and ethnobotany. Since some of the plants looked like Earth plants, while others were quite fantastic, and others resembled each other, I started by grouping them by somewhat similar appearance to develop a crude taxonomy.

For plants that resembled Earth plants, I gave them similar names, such as Pseudocycas altissima for a plant that looks like a tall Earth cycad. Others I named for their appearance, such as Obesus rotundus for the puffball tree. This project was very challenging but also a lot of fun. What botanist would not want to "discover" new plants and name them herself? I understand that some of these Pandorapedia entries are also contained in the games that were released. However, my husband and I have not yet achieved much proficiency at the video game, so we have not been able to explore Pandora and learn about the plants that way. Hopefully, we can get my young nephew to help us.

LK: Did the film challenge you to think about what plants will look like in the future?

Avatar faces 

JH: No, the movie is only about 150 years into the future, which is not a lot of time for major evolutionary advances. The real question I dealt with in working on both the movie and the Pandorapedia was how the environment on Pandora would have selected the many unusual, bizarre plants found there, as well as some that look very much like plants currently found on Earth. I wrote an essay on this, which is also in the "Avatar Survival Guide." The information on the environment of Pandora -- including the atmosphere, soil, gravity, etc. -- was provided by James Cameron, and I had to piece it together to create a credible explanation for how this environment would have selected the many strange plants on Pandora with their unusual adaptations. For example, the atmosphere is thicker than on Earth, with higher concentrations of carbon dioxide, as well as xenon and hydrogen sulfide. Gravity is weaker. And there is a strong magnetic field. Given the role of the environment in plant evolution, one would therefore expect to see gigantism, less of a gravity response (which makes stems grow up and roots grow down), and possibly a response to magnetic fields, which I named "magnetotropism."

LK: Are there specific plants that you are most familiar with? Did this background aid the film in some way?

JH: At UC Riverside, I study weedy and invasive plants. However, all my degrees are in botany and I have taught general botany for 12 years. In this class, I routinely challenge students to analyze plant morphology and anatomy to explain plant adaptations to the environment. These experiences teaching botany were incredibly useful to me in working on the movie.

-- Lori Kozlowski

Image credits: "Avatar" images from 20th Century Fox. Photo of Jodie Holt from UC Riverside.

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Stunt master Garrett Warren took his lumps on 'Avatar,' 'Iron Man 2' and 'Alice in Wonderland'

December 28, 2009 | 10:35 am

Still recovering from "Avatar"? Garrett Warren can relate. The stunt coordinator for the film is now a self-proclaimed expert in the tricky art of banshee riding, and he's also an in-demand man in Hollywood with credits on some of the biggest upcoming releases, including "Iron Man 2," "The Adventures of Tintin" and "Alice in Wonderland." Our Yvonne Villarreal caught up with the 21st century fall guy to get the lowdown on his rough-and-tumble trade.

Garrett Warren YV: How did you get involved in "Avatar"? It’s a pretty huge deal, right?

GW: You have no idea. Where do I start? I remember I met Jim [Cameron] on “Beowulf” back in 2005, when he was starting this whole idea. After “Beowulf” was finished, I had a chance to pitch some ideas to him. I got a whole bunch of stunt guys together, and I rented a sound stage and a whole lot of equipment, and I pretty much just threw a whole bunch of ideas at him. Even though I hadn’t had a chance to read the whole script, I had a chance to find out some ideas of the movie.  I threw my best guess out there, let’s say, of some of the things that were going on. He’d look at it and say, “Yeah, this is good. This is good. This is no good. This is no good.” But in the end, he finally said, “This is good stuff. It’d be great to have you on board.” That’s how I got on the project.

YV: Talk about your experience working on the film.

GW: When you read the script, you’re dumbfounded. I thought it was incredible. I didn’t know exactly where to start. So I figured I’d start from Page 1 [laughs]. He left it up to me to try and design a new way to shoot zero-G weightlessness in outer space — which is how the movie starts. We wound up getting an apparatus which is called a spinning ring, and we wound up using it with different kinds of rigging techniques — sometimes flying it by wires, sometimes sticking it on the end of a metal arm like a yolk and a parallelogram — so that we were able to really create what would look like weightlessness in outer space. It's somewhat of a difficult process to go through to actually get on that Vomit Comet. We first ended up doing that zero-G plane that flies out of Burbank. Also, you only have a certain amount of time where you can film it, and you only have a certain amount of space. Jim didn’t want to be limited with his space because in the movie you see there are hundreds of people on this huge space shuttle, and you want to be able to have as realistic of a set as possible and have all these people floating weightless on your set so … it’s the first time it’s ever been done and performed this way. That’s why it was so groundbreaking. We had this ring that someone could move 360 degrees in all directions. We could fly them up, down and around — that’s what helped give us that feel of what weightlessness in outer space looks like.

YV: So was there a lot of collaboration between you and Jim?

GW: That was probably one of the best things about the movie. I’ve worked with an awful lot of directors.  I worked on  “Alice in Wonderland,” "A Christmas Carol,” “Beowulf” … they’re all very good. One thing is for certain, Jim has a definite idea in his mind, and a lot of times he’ll sit there and say, “I definitely want it to look like this. I want this kind of movement.” But he’ll also say, “Play around with it, and give me some of your ideas.” Anytime we did any action, it would start with his concept, then it would go to us rehearsing the concept and coming up with other ways of doing it — we had variations of the concept — then we’d go back to him, and he would decide what he liked and didn’t like.

Avatar bow and arrow 

 YV: Looking back, what was your favorite stunt sequence?

GW: That’s really difficult. There are so many that were really good sequences. I have to admit one of my favorite stunts was, at one point, our two heroes  Neytiri [Zoe Saldana] and Jake [Sam Worthington], jump off of this tree branch probably about 300 feet in the air. They plummet to the ground and they use these huge, oversized leaves to help slow their speed down so they don’t kill themselves when they hit the ground. Well, when they first came to me and said, “How are we going to do this?”  I didn’t know exactly what to do, but I said we could create — because we had limited height in what we called the volume (Jim set up this big, huge motion capture volume on this stage), our height was only 12 feet tall. So I had to make someone fall hundreds of feet in a 12-foot distance. So we used a technique called “stitching.” We would make someone fall a certain distance and then figure out what his last position was and start him at that position at the top of the fall again and keep on doing it X amount of times. ... We wound up, actually, in the end deciding that we needed more distance and wound up going  to another building that was 80 feet tall and creating what we called the “elevator shaft.” The “elevator shaft” was this huge, tall structure where we would put these oversized pieces of PVC tubing to represent the structures of the leaves so that when our stunt people would fall down and grab them, it would be the exact same thing as falling down and grabbing a leaf.  It was probably my most favorite part of the movie. There’s also the final fight scene in that movie that — to me — is not only epic but one of the better fight scenes that I’ve done in my lifetime.

James Cameron on Avatar set YV: And what was it like to work with Cameron on his big follow-up to “Titanic”?

GW: There’s one part in my experience with Jim that was typical of what it was like to work with him. At one point, Jake needs to jump on the back of this creature and try to stab Quaritch  [portrayed by Stephen Lang]. We worked out how he was going to climb on the side of it and stab him, but Jim came over and was like, "No, you can’t stand there. There’s a big huge exhaust and you could burn yourself." And I kept going, “OK. I never knew that.” And he would be like, “Yeah, because I made it up. It has to have an exhaust somewhere, right? This is probably the most logical place an exhaust should go, right?” I’d say, “Yeah, I agree with you.” So he’d be like, “Well, we’ll put it here so you can’t stand here.” That was pretty much the way the whole movie went. It was flying on banshees. Flying on leaping objects. Riding what’s called a Thanator. All these creatures were in Jim’s mind.

YV: So he was good at expressing what was in his imagination?

GW: You pretty much have to try and fail. He gives you his ideas; he gives you some drawings and some animations and he says, “This is what it’s going to look like. I’m not really sure where we’ll find a place to put your foot, let’s say, when we’re doing the banshee. We’ll have to find a place.” He would talk to us about this clavicle that they would have which is right by where they would breathe. And we’re all looking at each other like “This is ridiculous.” I mean, this is a made-up creature, but in Jim’s mind it was absolutely real. He’d be like, “It breathes right here, it has four eyes, a clavicle right here." He knew the anatomy of these creatures. It was crazy and so fun. He knew what blood type the creature was. He knew them like the back of his hand. And now so do we. I’m now one of the foremost experts on flying a banshee. We would have brainstorming sessions that would consist of Jim and a Sharpie and a piece of paper. Sometimes he’d have a model or drawing.  Sometimes he’d sit there … we’d have a whole lot of equipment — stuff we actually invented and came up with while we were doing this movie — and he’d look at the stuff and say, "It’s sort of like that piece of equipment over there combined with that piece of equipment.” We’d go and grab it and try and secure it as safely as possible, and then I would get on it and he’d say, "Where do you find your balance at?" And then he’d get on. A lot of times, people would come over and say, "How long is this going to take?” and Jim would say, "It could take three minutes or it could take three hours." That was my favorite part. He was creating and inventing all of these new things. The equipment we came up with was never going to be used in this way again. I never would have imagined we could simulate this stuff with just some speed rails, pads and wood to create these flying machines. But we did. If there is one thing I could tell you, Jim is dangerous with tape. He can create a skyscraper, anything he wants with some duct tape.

YV: What’s it like for you now that people can finally see the vision realized on the screen?

Iron Man 2 Poster GW: I can’t tell you how fun it is to watch everyone’s faces as they gasp or cringe in their seats or clap and stand up and cheer when all of a sudden Neytiri pulls out that arrow for the last time. You will not get a better feeling as a stunt coordinator as you do when you’re sitting in the audience and you see the people go through those emotions. It’s been a huge part of my life. It was like a family member.  It will always be a part of me. I worked on it for four years.  I would liken it to “Star Wars” — I think it has that impact, if not stronger in our day and age. It has such a great message. I’ve worked on so many movies — whether it be “A Christmas Carol” or “Iron Man 2” — this movie is unlike anything else out there. All of those movies are great movies. But this movie … does a lot more than take you through an entertaining experience; it somewhat alters your consciousness. It alters your being. It makes you want to go home and take care of the planet. I’ll never be able to fathom what it’s like to live on that planet [Pandora], but I came as close as possible. You can expect something you never ever could dream up in your whole life. Jim does such a good job of defining every little detail and letting you become involved that you feel  you’re a part of the experience.

VY: You mentioned you worked on “Alice in Wonderland.” Tell me a little bit about what audiences can expect?

GW: Oh, well that’s where I get in trouble. Wait until you guys see it. It will blow your mind away. It’s amazing. The trailers don’t do it justice. It’s that good. It’s one of my most favorite movies. You’ll see something that was only in your imagination come to life. Only your dream state and yet so tangible that you feel that maybe you did go through the experience.

YV: Can you talk about the technology used?

GW: We used some motion capture in “Alice in Wonderland,” but we wound up using a Moven [MVN] suit — that suit transfers information from the user to the computer via Bluetooth.  All the reflective dots that you see on people in, say, “Avatar” … those are by cameras all around the performer.  Well, this suit actually doesn’t have cameras. It actually has little gyroscopes on each joint and that, when it moves, transfers all that movement into the computer. It was completely different than what I was used to on “Avatar.” The other thing that Jim did in “Avatar” that I was incredibly impressed with was when we captured the facial expressions ... he created this little camera boom that will not only capture the facial expressions but was also very safe. ... We would be running through tree branches and vines and that lens: If that boom on your head got caught on any branches, it would put your neck out of place, and that would make an actor or actress have to take some time off. We didn’t know how we would do it. He came up with this breakaway boom. If it was to get caught, it would just snap off to the side of the performer. It wouldn’t snap his neck off. 

Alice 

YV: And you worked on “The Adventures of Tintin: The Secret of the Unicorn.” What can you reveal about that?

GW: Tintin was an amazing movie to work on as well.  Once again, I’m not allowed to say anything on that movie either. But I can tell you that it’s an incredible story. It’s not just a great experience, it’s an incredible story.  Peter Jackson and Steven Spielberg — two incredible storytellers. And the acting is superb.

Tintin walking YV: On “Iron Man 2,” you’re Mickey Rourke’s stunt double?

GW: Again … I can’t say too much. I learned my lesson. You don’t get better acting than say Robert Downey Jr. and Mickey Rourke. You don’t. These guys work together so well. It’s such a fun and exciting movie. You can’t go away without feeling good.

YV: And there’s lots of whipping, right?

GW: Lots and lots of whipping.

YV: I think I know what your answer will be, but I’m going to ask it anyway: What can you tell me about “The Losers”?

GW: That has a special place in my heart, actually. Zoe Saldana was the one who got me on that movie. We were shooting "Avatar," at the time and she came to me saying there was a movie she wanted to be in called “The Losers.”  The people weren’t sure whether or not she could handle action. She felt so heartbroken because they weren’t able to see the stuff she was doing on “Avatar.”  It was all top secret. She was such an action machine, but nobody knew it yet. I suggested we take a weekend to put together a video to help get her the job. I helped shoot this promotional video for her to show that she could do action.  We had her shooting guns, wielding swords, knife work. … It was unbelievable. She was unreal. She got the part. And then she suggested they use me as their stunt coordinator.  I actually was on our re-shoots of “Avatar” when I got the call from Sylvain White, the director for “The Losers.” He wanted it to be not only like the comic book but somewhat more visceral. It’s an amazingly real yet superbly comical look at these black ops special agents. And I loved the dichotomy. He was thinking the “Bourne” films and “24,” and yet he wanted to have comedy involved.  We met. And he hired me. It’s all live action, 100%.  There is some amazing action in that movie. You will be blown away. People will think, “Wow, that had to be CG.” No. Nothing was CG. We did everything. For real. I dropped actors and actresses on wires. I threw people through doors and windows. And Zoe … she’s a wrecking machine. I can’t tell you how much fun it was to work on that movie.

YV: You seem to be the expert on blending motion capture with live action. 

Christmas Carol Poster GW: I enjoy blending the two. It’s such an open field and your imagination is your tool. The sky’s the limit. It’s like dropping a hundred feet onto leaves. How are you going to do that in a 12-foot building? It’s my job to come up with that solution, and I love that. It’s really easy for me to get a guy out there a hundred feet, put him on a wire and just drop him and hopefully it works out perfectly. Whereas, when you’re in a computer stage with height limitations, it takes a lot more work. It takes weeks of rehearsal and preparation. It’s very challenging. And I love it. I love being challenged. I love being able to bring out the emotion and reality of this unknown fantasy.

YV: So how difficult is it to capture the essence of movement and emotion in the motion capture world?

GW: Fortunately, for me, the computer does a really good job of capturing the body. When we first started off doing the movement in “Avatar,” Jim came to me and was like, “I want them to move like two-legged cat-like creatures that can jump like lemurs,” I was like, “Wow.” I did a whole audition process. It took me an awfully long time — this was even before we started filming. I went through people of Cirque de Soleil. I went through dancers.  I went through gymnasts. Through stunt professionals. I went through every person out there that might have some movement I wanted to see. I went through martial artists. I wanted to see any type of movement that was not only interesting but that could lend itself to this movie. In a live-action movie, we’d be able to get a person, paint them blue, and when they’d move, you’d say, “Oh, that’s cool.” When you’re on a motion-capture stage, you’re not confined by height or weight. The sky’s the limit. You can have a short person or a tall person performing the movements. A person of any ethnicity, any hair color — as long as there’s movement. That’s the great thing about motion capture, you can get the best movement for that scene instead of having to be confined by what will match the actor or the actress.

The losers YV: Does it make a difference for you in how you coordinate everything?

GW: “Beowulf” was my induction into this world. It was somewhat difficult at first because it’s not like you can just have a guy out there who gets hit in the face. I had to account for the space around the person. Like, say, Jim Carrey when he’s playing the Ghost of Christmas Present and he’s this tall, huge monstrous creature versus this normal-sized person. We don’t just get out there and put a ball. We actually put him in that spot and figure out how we’ll make the performance match the scene. We try and put that actor into that height or that dimension, and that’s why it’s difficult. And fun. Jim Cameron, especially, would not allow that to happen. We have a lot of talented actors out there who can pretend they’re looking at a creature. Jim didn’t want that. He wanted to get that creature. To get the actor to really feel what it would be like in that circumstance. When you see an Avatar looking down at a normal human being, we actually had Zoe or Sam interacting with a child. We tried to mimic that situation. That’s what was so good about it. The reason why this movie is so good, every scene, every frame, every movement has that acting or that drama. Nothing was taken for granted. It’s a great film. I hope everyone gets a chance to see it.

-- Yvonne Villarreal

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Credits: Garrett Warren, at top, courtesy of Warren. "Avatar" images from Fox. "Alice in Wonderland" image by Walt Disney Co. Tintin image from Moulinsart.


Which 'Avatar' to see? A look at IMAX, Dolby 3-D, RealD (and, yeah, boring old 2-D)

December 25, 2009 | 11:53 am

Avatar1

Our intrepid correspondent Mark Milian digs into the issue that has lots of moviegoers scratching their heads -- with the different format options, which version of "Avatar" should they go see?

You might have opened the newspaper to find a two-page spread advertising "Avatar" in its many theater formats and wondered what the heck the difference is. There's the standard non-3-D version (pass!), RealD, Dolby Digital and IMAX. The final three are the leading competitors in the battle to add depth dimension to movie theater screens.

If you're not lucky enough to live in a major city, like our fair Los Angeles, the (ahem) entertainment capital of the world, you may not have a choice. Some areas are limited to one -- if so it will likely be RealD, which some say is a cheaper investment for theater owners, all things considered.

Dolby boasts some cost benefits, too -- theaters can use the same old white screens (as opposed to the format-dedicated silver screens) allowing them to switch between 2-D and 3-D showings. However, the price of the Dolby glasses can seriously add up. In any case, the throwaway paper glasses of yesteryear are gone.

But really, who cares what they cost theaters to install? Ticket prices are about the same either way -- although IMAX costs a few bucks more. What we want to know is how these technologies actually perform.

I slapped on the glasses in three theaters and weathered seven and a half hours of pinched ears, blurry vision and blue faces to bring you a message from the sky people: I see you and here is what you need to know about the "Avatar" formats...

IMAX 3-D: Of the three names, this is the one you probably know (oh, and you've likely heard of Dolby for its sound systems). You can expect a giant screen and the larger-than-life viewing experience that comes with it. IMAX has been doing 3-D for a while -- think cheesy dinosaur movies where giant insects try to attack you and underwater flicks where giant squids, um, try to attack you. Clearly, IMAX knows how to startle you in the third dimension.

It shouldn't come as a surprise then that IMAX 3-D is the most intense way to see "Avatar." Things popping out of the screen feel just a couple feet or, in some cases, several inches out of reach. It's wowing in the sort of gimmicky way people commonly think about 3-D.

Photo But director James Cameron has been saying all along that this film isn't meant to be one of those movies in which they're hitting golf balls at you the whole time (though, come to think of it, that does kind of happen in one scene).

That's not to say IMAX 3-D is distracting. It's just the most in-your-face -- sometimes to its detriment with a jarring effect. Because the 3-D popping objects are so exaggerated, they can also be rather blurry. Plants and the tips of arrows can look like blobs at times.

The IMAX glasses are oversized, which is good if you need to fit them on top of eyeglasses. But several people complained about comfort and pinching, and that does matters if you're sitting down for a two-and-a-half hour movie.

Still, with IMAX, you're getting the most massive, immersive experience. Plus, it's the only theater where you'll get to see the preview for NASA's 3-D movie due this spring, which drew applause during at least one showing. (Find IMAX theater locations)

Dolby 3D: Sometimes referred to as Digital 3-D or 3-DDolby, this may be the least impressive of the three formats. Granted, the picture quality is very similar to RealD -- maybe even slightly sharper -- but the Dolby glasses are just annoying.

You can tell the glasses are expensive because they assign a worker to stand outside the theater at the end of the movie to guilt you into putting your pair into the bin. Yet, the glasses are comparatively small and narrow -- and uncomfortably so if you need to fit them over eyeglasses.

The glasses are by no means a deal-breaker and still provide a better experience than seeing it in 2-D. But, given the option, spring for a RealD-equipped theater. (Find Dolby 3-D theater locations)

Avatar2RealD: Between Dolby and RealD, visually, the two are similar. So, it comes down to the glasses and whichever theater is closest to you.

The RealD glasses are comfortable and easily fit over eyeglasses. We even heard a few whispers of people saying they're "stylish." If you want to sport that hipster look while enjoying the show, these should have you covered. (Find RealD theater locations)

Even then, we haven't hit on all the 3-D technologies out there. For example, the Cinerama Dome in Hollywood uses XpanD to power its nonstandard-sized screen. If readers have some insights on that one, we'd love to hear about it in the comments section.

But of the big three, RealD offers the best 3-D experience in a standard theater. For a couple dollars more, IMAX is big, loud and eye-popping -- if you're into having things constantly jump at you and can handle the blur. No matter what, we emphasize that you'll really want to see "Avatar" in 3-D. You know, as long as you don't have a medical condition preventing you from doing so.

-- Mark Milian

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Photos top and bottom credit: R. E. Milian. Photo middle credit: T.J.  Milian


'Avatar' is a turning point in filmmaking

December 23, 2009 |  4:16 pm

"This is the science-fiction part of the movie," Sigourney Weaver said of "Avatar," and she wasn't talking about the spaceships, the blue-skinned giants or even the lab-created genetic hybrids of Pandora. Weaver was talking about the filmmaking devices and technique used on the set of the film and today, in this fourth and final video snippet from our "Avatar" opening-night event, you can hear Weaver, director James Cameron and producer Jon Landau discussing the innovations that will be affecting Hollywood for years to come.

If you missed the previous posts, you can follow them backward starting here.

-- Geoff Boucher

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James Cameron wants 3D in the living room and practically everywhere else

December 23, 2009 |  7:57 am

James-cameron-wife 

James Cameron's "Avatar" was the catalyst for numerous movie theaters around the world to finally install 3D technology. The director foresees the same scramble happening in the home, leading up to the Blu-ray release of the movie next year, and moving into the PC.

Despite the Blu-ray spec being finalized just last week, Cameron says he's ready to sit down on his couch, throw on the goofy glasses and watch some eye-popping films. Doesn't this technology need more time to incubate before we invite it into our living rooms?

"It's not too early. I think it's going to be great," Cameron said in an interview with G4's "Attack of the Show" (video embedded below). "Everybody's going to be scrambling around for 3D content. We can't make these big, blockbuster movies fast enough."

Cameron doesn't expect "Avatar" to be the main driver of the trend, as it was in theaters. Well, not the movie, anyway.

"I think as it comes into the home initially, it's going to be sports, and I think it could be gaming," Cameron said. "The 'Avatar' game is the first stereoscopic, 3D console game."

The NFL was testing 3D broadcasts a year ago. PC games have been doing it for at least a decade -- not very well, for the most part.

"The 'Avatar' game is a kick in 3D," Cameron said. "I just can't imagine anybody who's a serious gamer not wanting to get into the world of their game in a much more immersive way."

Cameron's biographer is practically convinced that he can see the future. So, Hollywood's Nostradamus has some more predictions to rattle off.

"Pretty soon, it's going to be just everything," he said. "I think it's quickly going to get adopted down to smaller devices. It works beautifully on a laptop because... [the laptop] is a single-user environment."

"You've got to orient yourself to it so you don't have to wear the glasses," he continued. "Well, that's called a laptop last time I checked."

"The smaller the display area, the more having z-depth to kind of sort and stack stuff behind stuff, windows behind windows, will actually kind of make some sense," he said.

Of course, it could get annoying having to recalibrate your position to the software every time you adjust how you're sitting with the computer. But we can imagine the huge benefits of being able to see our iTunes window peeking from behind the browser. We can imagine it because Cameron shows us some of that conceptual computer technology in "Avatar."

"It's going to come blowing in pretty fast here over the next couple of years," Cameron said.

It sounds a little far-fetched for such a short timeframe. But so did "Avatar" a year ago when commentators speculated that the most expensive movie of all time might get lost in space.

-- Mark Milian

Photo: James Cameron and his wife, Suzy Amis, attend the premiere of "Avatar" in Japan at Roppongi Hills in Tokyo on Monday. Credit: Junko Kimura / Getty Images

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Beyond Pandora: James Cameron may visit other moons in an 'Avatar' sequel

December 22, 2009 |  5:02 pm

"Avatar" has already piled up $285 million in worldwide grosses and, of course, in our "what's next?" culture that means people are already peppering writer-director James Cameron with questions about a sequel. On the film's opening night, the Hero Complex and The Envelope hosted a screening of the film and I got a chance to interview Cameron, producer Jon Landau and stars Sigourney Weaver and Sam Worthington on stage and, of course, I asked about the follow-up possibilities for the film. I made a point to mention that Pandora wasn't the only moon shown orbiting the distant Polyphemus and the filmmaker acknowledged that his story ideas for the "Avatar" universe aren't boxed in by Pandora.

Check back tomorrow for the fourth and final piece of video from our opening-night event. If you missed the earlier posts, you can go back and hear Cameron talking about the eye-opening theme of the film in the first video snippet and then Worthington talking about his days living in a car in the second installment

-- Geoff Boucher

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VIDEO: 'Avatar' changed Sam Worthington's life: 'I was living in my car before'

December 21, 2009 |  9:30 am

As "Avatar" officially became a worldwide cinema sensation last Friday night, the Hero Complex was honored to be hosting a special Hollywood screening and stage interview with the makers and stars of the film. We showed you some video yesterday of James Cameron explaining the eye-opening themes of the film and now here's part two, which includes star Sam Worthington talking about his well-worn work boots and his unlikely path to Hollywood fame.

Check back tomorrow for more video and our ongoing coverage of "Avatar," the movie event of 2009.

-- Geoff Boucher

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Don't tell 'Avatar's' Stephen Lang he's the bad guy: 'I didn't play a villain; I played a man doing his job'

December 20, 2009 |  2:48 pm

Stephen Lang by Melcon

If you bump into actor Stephen Lang, don’t make the mistake of praising him as the best movie villain of 2009 with his predatory performance as Col. Miles Quaritch in “Avatar.”

“I didn’t play a villain; I played a man who is doing his job the best way that he can,” the 57-year-old actor said with an edge in his voice. “He makes choices. Quaritch has cauterized some aspects of his own soul. Dirty wars have numbed his psyche and spirit. But I did not go at him as a villain.”

Parts of Quaritch may be dead inside, but Lang’s performance is alive on the screen. With ice-blue stare, talon-scarred face and sinewy arms, Quaritch is one of the most memorable special effects in the James Cameron sci-fi epic, which pulled in an estimated $232.2 million worldwide in its opening weekend.

The years-in-the-making film arrived at theaters with the billing as “the game-changer” for visual effects movies and, along with the commercial success, the reviews have been as glowing as the iridescent plant life of Pandora. “You’ve never experienced anything like it,” critic Kenneth Turan wrote in The Times, “and neither has anyone else.” Fans seemed to agree: Market research firm CinemaScore reported that every demographic group gave "Avatar" an average grade of A.

Despite the 3-D wizardry and state-of-the-art performance-capture technology, the off-world epic is an old-fashioned story in many ways. Sam Worthington stars as Jake Sully, a military man who “goes native” on a distant moon called Pandora where 10-foot-tall, blue-skinned aliens called Na’vi are struggling to fight off human invaders. Leading the charge for those invaders is the brawny Quaritch, the head of security for Hell’s Gate, the earthling base that has been set up to mine a super-valuable mineral unique to Pandora.

Stephen Lang

“Quaritch is number-orientated, he’s very squared away and there’s nothing raggedy about him at all,” said Lang, who has a history of playing military men on-screen. “He is in a constant state of code red.”

In cinema spirit, Quaritch could compare scars with Tom Berenger's possessed Sgt. Barnes in “Platoon” or march along in lockstep with R. Lee Ermey's sneering Sgt. Hartman in “Full Metal Jacket.” Remember how Lt. Col. Bill Kilgore, as portrayed by Robert Duvall, loved the smell of napalm in the morning in “Apocalypse Now”? Watching Lang’s Quaritch serenely sip his coffee during the slaughter of an alien tribe in “Avatar” suggests that he orders off the same commando breakfast menu.

Berenger and Duvall got Oscar nominations for their commando duty and Ermey’s mad-eyed drill sergeant earned a Golden Globe nomination. Lang may find some similar trophy consideration as perhaps the most memorable human face from “Avatar.”

Lang has been “chameleonic” in his film career, as director Cameron puts it, and in a way that has given him a certain measure of anonymity with moviegoers. Whether the role was Ike Clanton in “Tombstone,” Harry Black in “Last Exit to Brooklyn” or a Civil War icon (he played Gen. “Stonewall” Jackson in “Gods and Generals” and Maj. Gen. George E. Pickett in “Gettysyburg”), Lang is more of an actor than a movie star.

Stephen Lang by Mel Melcon

Cameron said he had been watching Lang for quite a while. He took note of Lang’s lead performance in the 1986 crime film “Band of the Hand” and considered him for one of the military-man roles in “Aliens,” released that same year.

For “Avatar,” Lang secured the role of Quaritch during an audition where he pounced on the startled production assistant who was reading opposite of him. “He grabbed him by the head,” Cameron said, “and he pretty much got the job right there.”

Lang said the “Avatar” set was “quite electric” with the very real sense that the movie would become a watershed moment in Hollywood history. The actor said working with Cameron was demanding and invigorating.

“Jim is extremely focused and quite ferocious in pursuit of what we’re doing. He’s also a hell of a lot of fun to work with and has a good humor about him. He demands a tremendous amount not by saying, ‘This is what I demand of you,’ but by his own intensity and preparation. With Jim Cameron, you are challenged and supported and that’s a pretty great combination.”

Stephen Lang in "Public Enemies" The opening weekend of “Avatar” put an exclamation point on a strong year for Lang, who played a quirky Army officer in “The Men Who Stare at Goats” and popped up in the season finale of “Law & Order: Criminal Intent.” A big highlight too was portraying taciturn lawman Charles Winstead in Michael Mann’s “Public Enemies.”

Lang chuckled when asked whether it was especially memorable to be the man who gunned down “Public Enemy” leading man Johnny Depp, arguably the biggest movies star in the world. “Well, I shot him about 220 times. It was a Michael Mann film after all. After a few dozen times it loses a bit of the magic.”

For “Public Enemies,” Lang said the settings became characters. The movie was filmed, in many instances, on the same sites where the gangsters and G-men squared off and wrote American crime history in bullet holes and blood splatters.

"We were in places where the history happened on ‘Public Enemies.’ I shot Johnny down on the same spot where the real John Dillinger was shot. Did that contribute to the performance? I suspect so. “

Stephen Lang and Robert Duvall in "Gettysburg"

That was a very different exercise, he said, than “Avatar,” which on many days was filmed in blank-walled rooms where unseen digital jungles would be added later.

“It’s fine with me,” said Lang, who pointed to his extensive background in theater as the perfect preparation for modern blockbuster-making. "But when you’re in a performance-capture setting or green screen, you’re getting back to the real basic stuff of acting. You don’t have a lot of things presented to you in a rehearsal room, either. In a rehearsal room your real resource as an actor aren’t the things around you; your resources are your imagination and your director and the other actors. In those close quarters your imagination and your skills are what you turn to.”

The New York native's stage resume includes a memorable turn as one of Willie Loman's sons in the 1980s revival of “Death of a Salesman” starring Dustin Hoffman and a 1992 Tony nomination for his work in “The Speed of Darkness.” Lang was also the first stage actor to play Lt. Col. Nathan Jessep, the "Death of a Salesman" signature character in “A Few Good Men” and, yes, yet another wild-eyed military lion.

Asked why he specializes in the roles of rigid men in harm’s way, Lang pondered the question but couldn’t come up with an answer that satisfied him. He pointed out, though, that despite the aura of discipline and chain of command, the military men he has played all tended to break the rules -- or perhaps write new ones.

“They were mavericks," Lang said of his own character corps. "They didn’t tend to do things by the book. They took it a place of the unexpected and the extreme. These are the guys who go outside and that go, as they say, above and beyond, the ones that do what cannot be done. The ones we go back to over and over again -- Guadalcanal or the madness of Pickett’s charge. These are things that if you took a truly aerial view of, you would gasp and say, "What were they thinking?’”

-- Geoff Boucher

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"Avatar" star Zoe Saldana says movie will match the hype: "This is big"

Jim Cameron, cinema prophet? "Moving a mountain is nothing" 

Sam Worthington looks for "Avatar's" humanity: "I don't want to be a cartoon"

Photos: From top, a Stephen Lang portrait by Mel Melcon / Los Angeles Times. Lang and Sam Worthington in "Avatar"; credit: Fox. Lang in Beverly Hills this month; credit: Mel Melcon / Los Angeles Times. Lang in "Public Enemies"; credit: Universal. Lang and Robert Duvall in "Gods and Generals"; credit: Turner Pictures/Warner Bros. Lang and Dustin Hoffman in "Death of a Salesman"; credit: Los Angeles Times.


'Avatar' has us blue in the face

December 18, 2009 | 10:08 am

"AVATAR" COUNTDOWN: 1 DAY WRAP-UP

Welcome to Pandora...

James Cameron's "Avatar," after a decade as an elusive dream (or, perhaps, a cinematic equivalent to the Flying Dutchman) is officially here. The film appears to be poised for a $200-million weekend and the reviews are positive -- and now the film even has a bit of a political firefight going (look at the comments here at the Hero Complex after a Drudge Report link on Thursday).

Here at the Complex it's been quite a month as we counted down to the film with 30 days of coverage that left us, well, blue in the face, just like a lot of the world's moviegoers will be this weekend. "Avatar" has been billed as a landmark moment in cinema, and by many accounts (including one glowing review by a famous Cameron nemesis in Hollywood) it lives up to the billing. Time will be the true test of the film and its legacy, but right here, right now, the world is turning its eyes to a truly ambitious sci-fi epic and saying, "I see you..." Here's a look back at our coverage of "Avatar," which we covered with more intensity, access and insight than anybody, anywhere.

Avatar gun James Cameron on 'Avatar': Like 'Matrix,' it opens doorways

Sam Worthington looks for 'Avatar's' humanity: 'I don't want to be a cartoon'

Sigourney Weaver, queen of sci-fi: 'Outer space has been good to me'

'Avatar' star Zoe Saldana says movie will match the hype: 'This is big'

Avatar sceneREVIEW: 'Avatar' restores a sense of wonder to moviegoing

Is 'Avatar' just 'Dances With Wolves' in space?

King of the jungle? Early 'Avatar' reviews are strong

CCH Pounder on motion-capture ordeal: I felt like a walking EKG monitor 

Avatar bow and arrow 'Avatar' premiere in Hollywood: Roll out the blue carpet

'Titanic' composer searches for the sound of Pandora

Meet the USC professor who created an entire language for Avatar

Oscar-winning composer James Horner on Jim Cameron, 'Avatar,' and Michael Bay

James Cameron and Sam Worthington on Avatar

James Cameron vs. Robert Zemeckis? The inside scoop

Rick Carter: 'We were in new territory ... there was no road'

Welcome to the jungle: Mixed reaction to 'Avatar' trailer

Michelle Rodriguez says 'Avatar' was like making 'Star Wars'

VIDEO: Jon Landau on wild budget reports: 'They're all false'

Netiyri 'Avatar' and the lessons learned

Jim Cameron, cinema prophet? 'Moving a mountain is nothing'

Giovanni Ribisi pretty much loves Jim Cameron

Cameron biographer: Director is rare split -- artist and scientist

Casting guru Margery Simkin: Sam Worthington makes girls 'weak in the knees'

Avatar The hype machine for 'Avatar' started early

VIDEO: 'Avatar' interviews with Sigourney Weaver and Jon Landau

'Avatar' game looks for its own path through the jungle 

'Avatar' designer on banshees and (yikes) 'Delgo' comparisons

'Avatar' stars meet the fans through MTV

Blue James Cameron brings 'Avatar' to Comic-Con

James Cameron and Peter Jackson -- the real stars of Comic-Con

'Avatar,' 'Gamer' and 'Surrogates' as second-life cinema

VIDEO: The making of an 'Avatar' scene

Avatar line 'Avatar' fearless predictions

Mattel turns up the tech for 'Avatar' toys

REVIEW: 'Avatar' video game is an alien epic in its own right


'Avatar' poised for a $200-million weekend

December 17, 2009 |  5:16 pm

"AVATAR" COUNTDOWN: 2 DAYS

Ben Fritz at our sister blog, Company Town, goes inside the numbers on "Avatar" and its opening weekend. This is a bit of bonus coverage in our blue-in-the-face, 30-day countdown...

Avatar bow and arrow 

One of the most expensive movies of all time is poised for a huge box office debut this weekend, though nowhere close to the biggest ever.

"Avatar" will likely gross about $80 million from Friday through Sunday in the U.S. and Canada, according to several people who have seen pre-release public surveys. Thanks to largely positive reviews, however, the people said the movie could easily outperform what polling currently indicates and end up even higher.

People close to the studio said executives are concerned about managing expectations for their costly picture going into the weekend. Fox's domestic distribution president Bruce Snyder said he expects the movie to open to $50 million to $60 million.

Overseas, where the James Cameron-directed 3-D spectacle is opening this week in 106 countries, including every major market except Italy, Japan and China, it will likely sell more than $100 million worth of tickets and could easily collect around $150 million.

That will put "Avatar" among the 20 biggest worldwide launches ever...

THERE'S MORE, READ THE REST

-- Ben Fritz

THE COUNTDOWN: 30 DAYS OF AVATAR

Avatar

LAT REVIEW: "Avatar" restores a sense of wonder to moviegoing

Sigourney Weaver, queen of sci-fi: "Outer space has been good to me"

Meet the USC professor who created an entire language for Avatar

"Avatar" designer on Jim Cameron, banshees and 'Delgo' comparisons

Michelle Rodriguez says "Avatar" was like making "Star Wars"

Jon Landau on wild budget reports: "They're all false" 

"Avatar" star Zoe Saldana says movie will match the hype: "This is big"

Jim Cameron, cinema prophet? "Moving a mountain is nothing" 

Sam Worthington looks for "Avatar's" humanity: "I don't want to be a cartoon"

Giovanni Ribisi pretty much loves Jim Cameron

James Cameron on "Avatar": Like "Matrix," it opens doorways

VIDEO: "Avatar" interviews with Sigourney Weaver and Jon Landau

WANT MORE? READ ALL OF OUR "AVATAR" COVERAGE


Photo: Sam Worthington and Zoe Saldana in "Avatar." Credit: 20th Century Fox

'Avatar' premiere rolls out the blue carpet for sci-fi epic

December 17, 2009 | 12:01 am

"AVATAR" COUNTDOWN: 2 DAYS

Amy Kaufman, one of the newer members of the entertainment coverage team at the Los Angeles Times, braved the madness of the "Avatar" premiere at Grauman's Chinese Theatre on Wednesday. This is a longer version of her story, which will appear in today's editions of the paper. She also shot the video.


Hundreds of fans crowded behind barricades along Hollywood Boulevard on Wednesday hoping for a glimpse of celebrities walking down a Pandora-blue carpet rolled out to celebrate the long-awaited arrival of James Cameron's sci-fi epic "Avatar" at Grauman's Chinese Theatre.

The adventure film -- hailed by some in Hollywood as "the game changer" for its special-effects wizardry and 3-D approach -- is winning over critics and appears poised for a strong opening weekend. The film's stars, including Sigourney Weaver and Sam Worthington, as well as interested celebrities such as Bill Paxton and Tom Arnold, came out to support the movie. Also among the interested observers: Fox co-Chairmen Jim Gianopulos and Tom Rothman, who have plenty riding on the most expensive film in Hollywood history with a budget somewhere north of $310 million.

The biggest star in the film never appears on the screen -- "Avatar" is the first feature film by Cameron since "Titanic" broke box-office records in Hollywood with its theatrical run in 1997 and 1998. The director -- who has been called a visionary, a crowd-pleaser or a tyrant (it depends on whom you ask)  -- stood clutching the hand of his wife, Suzy Amis, and talked to reporters nearly 30 minutes after the film was scheduled to screen. With a big grin, he said he found the early acclaim from critics especially exciting.

The 55-year-old director also said he hoped any success the film has will help the emerging technologies -- though he also considers himself an innovative storyteller.

"I'm a techno geek and I love the innovative processes, but I never put that before telling a story," Cameron said. "I spent a lot of time in the writing, I spent a lot of time thinking about the characters. I love working with the actors finding the characters. I love the casting process, finding the actors that will bring those characters to life."

Zoe Saldana, who plays the blue-skinned alien princess Neytiri, said she hopes her role will encourage other actors to work with Cameron's refined performance-capture technology.

"I think as actors, besides the fact that you want to play roles that are unique and are very different from the ones you've played before, you also want to continue challenging yourself," she said. "And part of that is also challenging technology and working with it. And when technology works in your favor and gives a filmmaker or an artist an ability to continue growing and capturing his vision, as opposed to limiting it, that can only be a good thing in my eyes."

Saldana blew kisses to fans while Michelle Rodriguez, who plays a tough military pilot, stopped to pose for photographs with those who called out her name. One reporter standing on the press line had painted his face dark blue and tousled his hair to resemble the Na'vi tribe members in the film.

Aussie actor Sam Worthington, "Avatar's" hero Jake Sully, was accompanied by a petite brunette he introduced to others as "his girl." Worthington, who stars next in "Clash of the Titans," said he first met Cameron in the summer of 2006, long before he had any idea of the phenomenon the film would turn into.

"Like any actor, you fear unemployment, you get the opportunity to go for a job and you do the best you can. You know stepping into Jim Cameron's world it's gonna be quite monumental and that's an understatement. But you do your best. That's all you can really do."

-- Amy Kaufman

THE COUNTDOWN: 30 DAYS OF AVATAR

Avatar

LAT REVIEW: "Avatar" restores a sense of wonder to moviegoing

Sigourney Weaver, queen of sci-fi: "Outer space has been good to me"

Meet the USC professor who created an entire language for Avatar

"Avatar" designer on Jim Cameron, banshees and 'Delgo' comparisons

Michelle Rodriguez says "Avatar" was like making "Star Wars"

Jon Landau on wild budget reports: "They're all false" 

"Avatar" star Zoe Saldana says movie will match the hype: "This is big"

Jim Cameron, cinema prophet? "Moving a mountain is nothing" 

Sam Worthington looks for "Avatar's" humanity: "I don't want to be a cartoon"

Giovanni Ribisi pretty much loves Jim Cameron

James Cameron on "Avatar": Like "Matrix," it opens doorways

VIDEO: "Avatar" interviews with Sigourney Weaver and Jon Landau

WANT MORE? READ ALL OF OUR "AVATAR" COVERAGE

-- Amy Kaufman


LA TIMES REVIEW: 'Avatar' restores a sense of wonder to the moviegoing experience'

December 16, 2009 |  6:09 pm

"AVATAR" COUNTDOWN: 3 DAYS

In Hollywood, personal feuds can turn ugly and sometime public. Take the history between James Cameron, the filmmaker, and Kenneth Turan, the film critic. It isn't pretty. Cameron made "Titanic" and Turan did not like it -- to say the least. More than that, as the film sailed into box-office history, Turan wrote about the film repeatedly and with much vigor, which infuriated Cameron, who felt that the senior critic for The Times was unfairly piling on by re-reviewing the movie. Turan continued his caustic attacks (he called Cameron's mega-hit "a witless counterfeit of Hollywood's Golden Age" that threatened the future of literate cinema) and Cameron shot back publicly, including an emphatic March 1998 essay in which he said Turan is "simmering in his own bile, year after year, he has become further and further removed from the simple joyful experience of movie-watching, which, ironically, probably attracted him to the job in the first place." Why am I telling you all this? Because today in our countdown we have the Los Angeles Times review of "Avatar," written by Turan.

Avatar faces

Think of ��Avatar” as “The Jazz Singer” of 3-D filmmaking. Think of it as the most expensive and accomplished Saturday matinee movie ever made. Think of it as the ultimate James Cameron production.
Whatever way you choose to look at it, “Avatar’s” shock and awe demand to be seen. You’ve never experienced anything like it, and neither has anyone else.

Say what you like about writer-director Cameron — and take it from me, people have — he has always been a visionary in terms of film technology, as his pioneering computer generated effects in “The Abyss” and “Terminator 2: Judgment Day” testify. He is not a director you want to underestimate, and with “Avatar’s” story of futurist adventures on a moon called Pandora he restores a sense of wonder to the moviegoing experience that has been missing for far too long.

An extraordinary act of visual imagination, “Avatar” is not the first of the new generation of 3-D films, just as “Jazz Singer” was not the first time people had spoken on screen. But like the Al Jolson vehicle, it’s the one that’s going to energize audiences about the full potential of this medium.

That’s because to see “Avatar” is to feel like you understand filmmaking in three dimensions for the first time. In Cameron’s hands, 3-D is not the forced gimmick it’s often been, but a way to create an alternate reality and insert us so completely and seamlessly into it that we feel like we’ve actually been there, not watched it on a screen. If taking pleasure in spectacle and adventure is one of the reasons you go to the movies, this is something you won’t want to miss.

A total immersion accomplishment like that did not come easily or for that matter, cheaply: 2,000 people worked on the project for three years and estimates of “Avatar’s” budget put it in the neighborhood of $300 million. Cameron began thinking about the film 15 years ago, and had to wait until either his company or someone else’s invented the numerous technologies and cameras, often too complicated to describe easily, that turned his vision into a reality.

It’s not only in 3-D that “Avatar” makes great strides, it’s also in refining a technology called motion capture, which involves filming actors wearing sensors and then running the result through CGI computers. It’s been used with varying degrees of success in everything from Golum’s role in “The Lord of the Rings” to “Polar Express.”

James Cameron and cast Avatar
Cameron’s version, which he’s renamed “performance capture,” has been used to take the inhabitants of Pandora, 10-foot tall creatures with yellow cat’s eyes, long tails and blue translucent skin called the Na’vi, and make them appear as completely real as the film’s human characters. Perhaps the most surprising thing about Cameron’s visual accomplishments is that they are so powerful we’re barely troubled by the same weakness for flat dialogue and obvious characterization that put such a dent in “Titanic.”

Those qualities are here, all right, no mistake about that, but perhaps because of the power of the visuals, the strangeness of the science fiction world and the fact that many of the characters are Na’vi and not human it doesn’t feel like they matter as much. The film’s romantic protagonists paradoxically end up feeling more like creatures whose fates we care about than Leonardo DiCaprio and Kate Winslet on the boat.

“Avatar” starts not on Pandora but right here on Earth, the year 2154 to be exact, and it throws a lot of plot at you very fast. The planet is under ecological siege, which is why people are flying six light-years to Pandora to get their hands on a substance called (no kidding) Unobtanium that can make all the difference. The problem is that the nature-worshiping Na’vi live on Pandora, and they are not inclined to get out of the way.

In an attempt to make nice with the Na’vi, scientist Dr. Grace Augustine (Cameron veteran Sigourney Weaver) has spearheaded a program that creates avatars, genetically engineered hybrids between human and Na’vi DNA, basically human minds in Na’vi bodies. These beings can breath Pandora’s toxic air and potentially open up interspecies lines of communication.

Paralyzed combat veteran Jake Sully (Australian actor Sam Worthington) gets to be one of the minds inside a Na’vi body because he has the same DNA as his murdered twin brother. While the twin was a scientist, Jake is a gung-ho Marine and as such attracts the attention of Colonel Miles Quaritch, head of security for the human enclave (the always potent Stephen Lang), who tells him Pandora is so bad “if there is a hell, you might want to go there for R&R.”

But once hothead Jake goes over the security barrier and enters Pandora proper, he and we can’t help but be wowed by the intensity and specificity with which this world has been imagined by Cameron and production designers Rick Carter and Robert Stromberg. With 500 different kinds of plants and creatures including the rhino-like Hammerhead Titanothere and the delicate, jellyfish-type spore creatures called Atokirina, not to mention all variety of fierce flying beings, this is a place that is both indescribable and a little bit familiar.

For it turns out that Pandora has been shrewdly designed to be like Earth but different. We have trees but not ones that are a thousand feet tall, we have mountains but not ones that hover in the air and are called “the legendary floating mountains of Pandora.” And the markings of a rain forest frog have ended up on the back of a huge winged creature.

Once Jake’s avatar gets into Pandora, he naturally meets up with Neytiri (Zoe Saldana), the most attractive woman on the planet who just happens to be the daughter of clan chief Eytukan (Wes Studi) and shaman Moat (CCH Pounder). “You have a strong heart, no fear, but stupid, ignorant, like a child,” she says, summing Jake up nicely, and the race is on.

Jake ends up learning the Na’vi language (specifically created for the film by USC linguist Paul Frommer) and in general going native in ways he doesn’t anticipate but everyone in the audience will. “Avatar” is definitely not into breaking new narrative ground, but its ability to balance a familiar story with groundbreaking visuals is potent enough that even at an overly long 2 hours and 40 minutes this is a film people will be seeing more than once.

Perhaps most unexpected of all, “Avatar” is surprisingly enlivened by all the seeming contradictions it brazenly puts together. At one and the same time this film is a boys’ adventure tale with a major romantic element, an anti-imperialism movie that gets considerable mileage out of depicting invading armies, a neo-pagan, anti-technology film that touts the healing powers of nature but is up to its neck in the latest gizmos and gadgets.

It’s a bundle of contradictions but James Cameron, clearly, wouldn’t have it any other way.
 
-- Kenneth Turan

RECENT AND RELATED

Avatar Sigourney Weaver as queen of sci-fi: "Outer space has been good to me"

"Avatar" designer on Jim Cameron, banshees and those nagging 'Delgo' comparisons

Michelle Rodriguez says "Avatar" was like making "Star Wars"

Jon Landau on wild budget reports: "They're all false" 

"Avatar" star Zoe Saldana says the movie will match the hype: "This is big"

Jim Cameron, cinema prophet? "Moving a mountain is nothing" 

Sam Worthington looks for "Avatar's" humanity: "I don't want to be a cartoon"

Giovanni Ribisi pretty much loves Jim Cameron

James Cameron on "Avatar": Like "Matrix," it opens doorways

VIDEO: "Avatar" interviews with Sigourney Weaver and Jon Landau

Photos: Fox


'Avatar' takes Mattel into uncharted toy territory

December 15, 2009 | 10:54 am

"AVATAR" COUNTDOWN: 4 DAYS

We're code blue here at Hero Complex as we go into the final days of our "30 Days of Avatar" countdown. Today we talk to Jason Horowitz, the marketing director for Mattel, whose company is taking James Cameron's sci-fi epic to the toy aisles with hopes that it can be the king of the jungle this holiday season.

Mattel 1 GB: It's so rare these days to have a huge special-effects film that's not based on a preexisting property -- a comic book or novel or a toy. For you, that must make "Avatar" a bit of a challenge and also a pretty exciting design opportunity.

JH: You're absolutely right. This is an amazing new world that James Cameron has created and when we heard about "Avatar" we were so excited because it has everything that makes for a great toy line. It's got great characters, great conflict, great creatures and great vehicles. We were very excited to bring that to life for collectors and kids. What we really tried to do was develop a line that would really re-create this amazing world of Pandora. And because what you said is true -- this is really the first major blockbuster that isn't based on a book or some other existing entertainment, so for the designers they really tried to make a line that was really authentic and had all of the detail to really bring these characters to life. James Cameron brings things to life in amazing ways and we really wanted to do the same with the toys and the figures.

GB: You've also taken the line beyond the product sold at stores with some tech innovations, can you talk about that?

Mattel 2 JH: Yes, we have this augmented reality technology that is really exciting. We never want to do technology just for technology's sake. We always want to make sure that it enhances the play experience. When we saw "Avatar" and we had the opportunity to partner on the film, we just knew it was the perfect opportunity for the marriage of this amazing, groundbreaking film -- which is the most anticipated film of the year -- and this amazing, groundbreaking technology. We've put this technology into the toys in a way that it's never been put into toys before. For the first time, every toy in the line comes with an iTag which allows people to unlock a 3-D image on their computer that allows people to learn more about this world of Pandora and the characters. They get to learn in a really amazing, detailed way that blends the real world and the digital world with our toy-play, just as the film is breaking ground with the 3-D technology and the whole concept of the avatars in the film. In the films it's about immersion and going into another existence and the iTags fit with that; it allows kids to blend the physical world of the toy with the digital world ... with one of the characters, for example, when you activate the iTag it opens up the doctor's journal and you see one of the amazing plants of Pandora grow up out of the journal [on your computer screen].

GB: Do you find that young consumers now expect that sort of digital innovation with a traditional toy? Is it a marketplace challenge to keep the attention of media-inundated youngsters?

Mattel 3 JH: It was so important to use this technology in a way that made sense with the property. It was the opportunity that the property provided. Because you don't want to just use technology for the sake of technology. Kids are immersed in technology. For them, it's not new or different, usually. So we wanted to do something groundbreaking for a property that was groundbreaking and do it in a way that was authentic.

GB: You also have a line of toys for "Avatar: The Last Airbender." Early on, were there any concerns about confusion or undermining brand identity? 

JH: It wasn't anything that concerned us from a long-term perspective. There's maybe some confusion the first few times people heard the name "Avatar," but the second you see footage you immediately recognize that it's unlike anything you've ever seen before in film. The same with static images. As we showed people this world there wasn't any confusion between the two of them.

GB: How big is the "Avatar" line to Mattel this holiday season?

Mattel 4 JH: It's the most anticipated film of the year. And hopefully it's going to be a huge film and a lot of the people that go see it will want to collect the toys. We have really high hopes and expectations for the "Avatar" toy line. All the toys are on the shelf now and we think it should do great for Christmas as people see the film and on into next year. It's a big property for us. 

GB: This film seems likely to skew older in its audience than, say, the "Harry Potter" films. Do you aim your toys at an older consumer on this property?

JH: We tried to make the toys highly detailed and authentic because, regardless of the age of the boy or adult that goes to see this film, they are going to be blown away by the world of Pandora. We put a lot of time and effort in making sure the Na'vi figures look exactly like the characters in the film. The creatures look exactly like the creatures in the film. So if there's a younger boy who doesn't even see the film -- he may just see the trailers and hear about the film and go and collect it -- the toys will be appealing. That goes for the older boy that does go see the film and the [adult] collectors.

GB: Well, you probably have run out of blue paint.

  JH: [Laughs] Yes, right. What's great, too, is that after the film comes out we have a whole new wave of characters and figures coming out that have the bio-illum. There's a lot of glowing things in the film and after people see it there will be these toys that also glow.

-- Geoff Boucher


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"Avatar" designer on Jim Cameron, banshees and those nagging 'Delgo' comparisons

Michelle Rodriguez says "Avatar" was like making "Star Wars"

Jon Landau on wild budget reports: "They're all false" 

"Avatar" star Zoe Saldana says the movie will match the hype: "This is big"

Jim Cameron, cinema prophet? "Moving a mountain is nothing" 

Sam Worthington looks for "Avatar's" humanity: "I don't want to be a cartoon"

Giovanni Ribisi pretty much loves Jim Cameron

James Cameron on "Avatar": Like "Matrix," it opens doorways

VIDEO: "Avatar" interviews with Sigourney Weaver and Jon Landau


Sam Worthington made girls 'weak in the knees' says 'Avatar' casting director Margery Simkin

December 14, 2009 |  9:20 pm

"AVATAR" COUNTDOWN: 5 DAYS

It's. Almost. Here! Now we delve into a bit of the process: casting the actors who would take on the now epic journey to make "Avatar" come to life. Hero Complex contributor Yvonne Villarreal spoke with veteran casting director Margery Simkin -- who's done everything from “Top Gun” to “Marley & Me” -- about scouring the thespian world for people who could convincingly express emotion through motion-capture suits and a yet-to-be-created language. Oh, and having to do it in secret.

Sam600_kunte6nc

YV: Let’s start with the casting of Sam Worthington. He was this construction worker with not a lot of screen time outside of Australia.

MS: How about none? None! No screen time outside of Australia. Obviously we looked at millions of people. When I felt that we had pretty thoroughly explored the U.S. people, I went to Jim (Cameron) and suggested we expand the search to England, Ireland and Australia because they’re native English speakers and I think that historically, in recent years, we’ve found a lot of manly leading men in those places.

YV: So you just weren’t finding those manly leading men out here?

MS: We found some really wonderful people here. But nobody quite nailed it. It was an embarrassment of riches job. Lots of people wanted to do it. Lots of people came in -- people who normally wouldn't -- came in for all kinds of roles in this movie. That, in it of itself, was an amazing and humbling experience. The thing is … As much as the technology is wondrous in this picture, it’s ultimately about telling a story. I know that's corny to say, but it’s true... And we were seeing wonderful people come in for the role of Sam, but we hadn’t yet seen somebody who riveted us in that way.

And Christine King, a casting director in Australia who I’ve worked with before, I called her up and asked her to put all the guys she thought were great on tape. We saw probably 20 or 30 guys from down there. One day my coworker came in and said, ‘You gotta see this.’ Honestly, Sam just popped. I believe there are sort of marriages of actors to roles. He definitely popped. There were these two young girls who worked at the front desk. And we dragged them in to look at his audition. And it was kind of like they were weak in the knees.

It took us six months until it finally happened. One of the many things I’m proud of is my part in keeping Sam alive for six months. He was the guy to beat. [But] we’ve all seen these movies where favorite actors don’t have chemistry with each other and the movie just doesn’t work. Jim did this thing -- it was the most brilliant thing -- he, one night, took all the final auditions for the girls and edited them so you could see Cameron_kunot1nc them reading "opposite" Sam. Once you saw that pairing of him with Zoe [Saldana], it was like, ‘That’s it.’ You knew film-ically, there was chemistry.

YV: And was it hard to convince them to go with an unknown? Was the goal to get a big-name star?

MS: I think that Jim wanted the best person. I think that he understood that he was making a really big movie. He was comfortable because — I mean, Leo wasn’t a big star when he made “Titanic,” so [Cameron] was comfortable with the idea. I think the powers that be would have liked the idea of a big-name. They always do. Let’s face it: Big-names sell the movie. It took a while and took exploring other things and continually reminding them why Sam was the best choice.

YV: How did you know he was the right choice?

MS: You know. That’s the hardest thing to explain about my job. Great is easy to see. The perfect match is easy to see. The bigger casting challenges are when things are very good but not exact. And then it’s a leap of faith to some extent. That’s what I do. I don’t know how actors act. It amazes me every day. And I don’t know how to tell you I know what I know. But I know when people come in a room, and do a scene, even if it’s not perfectly done, you can see the promise in there. That’s the art of what I do, is seeing that. We can see that. That’s my talent.

YV: What were some of the challenges in casting for this movie?

MS: Well, there were a lot. Obviously, the Sam situation was a challenge. Here was the most unusual challenge. It was a very secret project; no one was allowed to leave the building with the script. All the actors who came in to audition would have to sign scripts in and out. There were a number of roles that had key scenes in Na’vi and, again, you have to put this in historical perspective: The language was not written when we were -- Paul [Frommer] was writing the language while we were doing the audition. So those scenes did not exist in that language. Plus, it wasn’t fair to ask those actors to audition in a language they’ve never heard before. So how to address that and be able to assess that became one of the most interesting challenges of the casting process.

I realized it didn’t matter whether or not the actors spoke the language, but I had to see whether or not they could do the scene not in English. So I let the actors prepare — I didn’t tell them in advance; this is where the bravery of the acting population comes into play – because I felt if I told them in advance, they’d be sitting in the waiting room trying to figure out a language and they weren’t going to be working on their performance, which is what they needed to be focused on. So they would come in the room. They would do it in this sort of limited English, and then I would ask them to do the scene and make up a language, even if they ended up just doing ‘A B C D, A B C D.’ It was like an acting exercise to play the scene without English words. People were amazing. What you saw — and I think it’s true for the whole process for actors in this movie — there’s a purity of performance. It’s not about the technology for them and that’s what made it work. I needed to find actors that could focus that way and were free in that way.

I will never forget those actors who came in that room and just threw themselves into it — verbally and physically. It was a scary thing for them to do. The people that ended up with those roles — Laz [Alonso], CCH [Pounder], Wes [Studi]--they were amazing. They were just amazing.

YV: There’s a lot of performance capture, what kind of actors do best in that?

Sam1-600_kunti6nc

MS: Everybody thought there’d be animation or whatever. I think actors were afraid of what would happen to their performance. But the essence of this technology is about capturing the performance. I would say to the actors, ‘It’s like performance will be recorded and then for the stuff that took place on the planet -- with the Avatars and the Na’vi-- your makeup will be put on after. So they were in performance-capture suits and they had head gear on and they had all kinds of stuff. It was like the purity of acting on an empty stage. Almost like theater performances. And, for me, watching the 3-D, is like watching live theater.

YV: Yeah. I heard Stephen Lang said theater actors do great in it.

MS: He’s right! Except Stephen didn’t have to do it!  You know, I’ve been a huge fan of his for a long time. The last time I saw him, he was very out of shape. I don’t know if you’ve seen him recently, but that’s not the case. There was this poster [online] — I mean, he should be very grateful to the photographer of that poster. I looked at that and went, ‘OK, that’s the guy.’ Because I knew he could do the role. I knew he would be able to act. And he read for Jim. There’s times when you have numerous phenomenal choices. But every once in a while someone walks in and walks out and you say, ‘That’s the guy.’ He was [Col.  Miles] Quaritch.

YV: And what was it like to not have any restrictions, as far as casting the Na’vi?

MS: People often talk about non-traditional casting. In my life, I probably will never have an opportunity to do something that is this colorblind. I mean, the three finalists for the role that Zoe got — she’s Hispanic; there was an Asian woman and a Caucasian woman. And those were the three finalists for that role. I can’t imagine another opportunity to cast for something that is that race neutral. We didn’t have to worry about who looked like they were related to who.

YV: So now that everything’s complete and people are just a few days from seeing the film, how do you feel about your casting decisions? To see it all come together?

MS: I still haven’t seen the whole film. But the scenes I have seen … the actors hit my heart. Earlier, you asked how I know when I’ve found the right person … when you see something that’s right, it touches your heart. Even though, you’ve seen it hundreds of times before, when the right person does it, it’s magic. When I saw the completed stuff, I had no regrets. I envy people the surprise of seeing it for the first time.

--Yvonne Villarreal

Photo: (top) Sam Worthington.  Credit: Chris Carlson / Associated Press. (middle) James Cameron directing on the set of "Avatar." Credit: 20th Century Fox. (bottom) The character Neytiri, voiced by Zoe Saldana, and the character Jake, voiced by Sam Worthington, in a scene from "Avatar."  Credit: 20th Century Fox.

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'Avatar': For CCH Pounder, 'it was one of the great experiences'

December 13, 2009 |  8:30 pm

"AVATAR" COUNTDOWN: 6 DAYS

The final week looms. Premieres and screenings are happening, including one hosted by Hero Complex this coming Friday (Dec. 18th), and mostly positive reviews are being filed. We're in the home stretch, and contributor Jevon Phillips talks to actress CCH Pounder, one of the key voices behind the Na'Vi.

CCH Pounder's (Carol Christine Hilaria Pounder) years on "The Shield" and stints on "ER" and "The No. 1 Ladies' Detective Agency" gained her a number of respected awards, including Emmy attention. Now she steps headlong into the fanboy universe with a role in "Avatar."

No stranger to sci-fi actioners with roles in films like "Face/Off" and "End of Days," Pounder knows the crowd, and knew what she was getting into with "Avatar."

Cch_by_geneva "A lot of people think that I don't have any idea of what I'm up against, but I do. I want to touch every genre that there is. ... Sci-fi just seems to be my thing this year," says Pounder.

She was drawn to the role, though, because of one individual, not a genre. "It wasn't because it was sci-fi, it was because it was James Cameron.  I wanted a second crack at him." Pounder almost made a connection with the director on the film "The Abyss."

We were able to run down the busy actress and ask a few more questions:

JP: Your character, Moat, may not be as well-known as others featured prominently in the promos. Who is she?

CP: It's interesting, and I don't know why she's not [in the promos much] cause she's sort of pivotal ... Queen Moat is the queen of of the Na'Vi. She is married to Eytukan and has two children: Tsu'tey and Neytiri. Neytiri is her really valiant, extremely brave and very independent daughter. She tries to keep the peace between Neytiri and her father... [And] she in some way sort of creates the freedom for Neytiri to be with the protagonist.

JP: Though you've done many genre films, like "Face/Off," "End of Days," and most recently "Orphan," you're more known popularly for your TV work and obviously "The Shield." What was the experience like working on a set like "Avatar?"

CP: It was one of the great experiences ... where you're dressed in a motion capture suit and in what looks like a surfer costume covered in electrodes and you have a camera hanging from your forehead.  You're doing all of your work in a giant gray box and everything is left to your imagination.  Where there's a precipice or a hill or a poisonous flower or a horse coming by, you would just have to react to an area in the box where it might be. I was so tickled to be part of what I consider to be the next new technology. As opposed to putting on a lot of makeup, you're just sort of a big EKG monitor walking around.

Neytiri JP: Zoe Saldana mentioned getting coached to find the right accents for the characters. Was that something you were prepared for, and were there other tasks that came up that may have surprised you?

CP: Well I think one of the things that Cameron wanted us to do was not to be just physically blue, but to walk and talk different. We walked with a sort of menacing gait, so to say. We had gymnastics for a while. And yes, we were given a new language with new syntax. Sometimes our linguist may not have had [a word], so we made it up. We had to know past tense, present tense and future sense... It's just such a complete world.

JP: Much has been made about how long James Cameron took making the film, and how long people have worked on it.  How long were you filming?

CP: I had a pretty short row ... it only took me a year and a half to film, which I love saying because it seems so insane! Zoe [Saldana] might've been there for three years. That speaks to probably the details [that Cameron demands] and the fact that you are at the cutting edge of technology now.  I would imagine that we're probably at a time where this is a giant computer, and in a few years it will be the size of a laptop in terms of how long it took to film and do. But it's sort of wonderful to be at the beginning of something.

JP: Zoe Saldana, Sam Worthington, Sigourney Weaver and James Cameron guiding it all. Despite all the talk of the special effects and technology, this is also a great cast.

CP: The chemistry was terrific 'cause I think all of the actors are sort of actors' actors. Beyond the special effects and the incredible look, I think we started off with a really good script and a really good story.  And people will notice that.

Avatar6_kugjzdnc

JP: Speaking of that story, what do you think of the fan following and the heightened anticipation for the film?

CP: The public seems to know a lot more about it than I do cause they're Internet savvy! They just sort of dig under every rock to discover what it is that this film is going to be about.  I will tell you that I saw 45 seconds of it with Jon Landau in what he called an extremely raw state.  It was already amazing. I think it's going to be a very hot ticket.

-- Jevon Phillips

Photos: Top: CCH Pounder. Middle: Neytiri (Zoe Saldana). Credit: 20th Century Fox. Bottom: Fans gather before the premiere of "Avatar" at the Odeon Leicester Square in Central London. Credit: Daniel Deme / EPA

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Hero Complex hosts free screenings of 'Up' and 'Avatar' this week [UPDATED]

December 13, 2009 | 10:02 am

"Up": Carl's ride

On Monday night, I hope you L.A. readers will join us at the Landmark Theatre for a free 3-D screening of Pixar's "Up"  and, afterward, a Q&A session onstage with director Pete Docter. This great event is part of the Envelope screening series, which puts filmmakers and stars in the same room with members of Hollywood guilds so they can discuss their trophy-worthy projects as awards season begins its serious ramp-up here in Tinseltown.

Those members of the voting guilds get seated first, of course, but we almost always have seats for the general public. These events are great and there are often surprises. I hosted the "Crazy Heart" screening recently, for instance, and not only did the post-screening panel include Jeff Bridges, Maggie Gyllenhaal and Robert Duvall, but T Bone Burnett showed up as a surprise guest and joined us for an especially lively conversation. The "Up" screening starts at 7:30 p.m. Hope to see some of you there. If you have a question you'd like me to ask Docter, post it below in the comments section.

On Friday, I'll be hosting the big daddy of the Envelope series this year, an opening-night screening of Fox's "Avatar" with guests James Cameron, Sam Worthington, Sigourney Weaver and Zoe Saldana. That event will be at the Mann Chinese theaters. Some of you readers have reserved seats for that one -- you've been contacted if you were one of the lucky ones -- and we're expecting a major turnout from guild members because of the timing and the talent on hand. For more on the Envelope screening series, go right here.

UPDATE: THE "AVATAR" SCREENING IS FULL DUE TO RESERVATIONS BY GUILD MEMBERS

-- Geoff Boucher

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