Junction Point Studios seeks AI Programmer
Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
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Posted by AlexMarquez on March 20, 2008 12:58 PM
Junction Point Studios seeks Character Modeler
Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.
Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.
Continue reading "Junction Point Studios seeks Character Modeler"
Posted by AlexMarquez on March 18, 2008 05:14 PM
Junction Point Studios seeks Tools Engineer
The Tools Engineer works on the technology team that provides tools and pipeline components for the entire studio. Tools engineers work closely with content creators to deliver them required functionality and improve their workflows.
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Posted by AlexMarquez on March 14, 2008 02:22 PM
Red Fly Seeks Senior QA
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Red Fly looking for a strong, experienced Senior QA engineer who can work closely with the development team in getting our products safely out of the door.
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Posted by KainShin on March 13, 2008 08:11 AM
The HBMG Foundation Double Dares You to Create Art with the Big Kids
The HBMG Foundation is excited to announce the 2008 ArtSpark
Festival's Call for Applicants. Run wild inside our creative
playground, but don't forget to play nice during this twelve week
collaborative competition, beginning May 26th and concluding August
17th.
The rules of the game are as simple as 1-2-3-4...
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1.) Start with nothing.
2.) Use a piece of visual art to "spark" the creation of a video game
or play.
3.) "Spark" a new piece of visual art with the development of the
play or video game.
4.) Finish with a public showcase of your work and the chance to walk
away with a cash prize!
Don't forget to enjoy the toys that the HBMG Foundation gives you
along the way; a budget, workspace, industry workshops, and equipment to help facilitate the process.
But wait, there's more...
Musicians are invited too!
Continue reading "The HBMG Foundation Double Dares You to Create Art with the Big Kids"
Posted by AlexMarquez on March 12, 2008 05:05 PM
IGDA at SXSW Screenburn Arcade was a success!
By Tracie Cook
The IGDA –Austin chapter’s booth was front and center to greet everyone as they entered the arcade! We set Rockband up and watched the attendees get on with them bad selves! We always were a main attraction.
Continue reading "IGDA at SXSW Screenburn Arcade was a success!"
Posted by AlexMarquez on March 12, 2008 04:57 PM
Certain Affinity Seeks Technical Artist
Certain Affinity is seeking an experienced Technical Artist to support our art team in the production of a AAA quality first person shooter. Supreme technical knowledge and a passion for blowing things up required.
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Posted by AlexMarquez on February 29, 2008 08:20 PM
Certain Affinity Seeks Environment Artist
Certain Affinity is seeking an experienced, creative 3D Environment Artist to create highly detailed, realistic, dynamic and spectacular environmental game assets (architecture/flora/terrain).
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Posted by AlexMarquez on February 29, 2008 08:18 PM
Certain Affinity Seeks Level Builder
We're looking for a well rounded level builder with experience creating levels of the highest quality using Unreal, Quake, Half-Life or similar technologies. The candidate must have strong knowledge of how environments foster competitive and compelling game play and visual interest through purposeful design. Certain Affinity is a fun environment where collaboration, initiative and professionalism are highly valued, and we're looking for someone that will thrive in this setting.
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Posted by AlexMarquez on February 29, 2008 08:16 PM
South By Southwest (SXSW) ScreenBurn Game Conference
SXSW ScreenBurn Arcade
March 8-9, from 12-6pm,
1st floor of the Austin Convention Center
Austin, Texas
http://www.screenburnfest.com
SXSW ScreenBurn, http://www.screenburnfest.com, is the portion of the SXSW Interactive Festival, http://www.sxsw.com/interactive, that focuses on the newest trends and developments in the video game industry. ScreenBurn panel programming, March 7-11, 2008, provides up-and-coming game industry talent an opportunity to learn from established professionals and international experts. Topics range from building community to newfangled business models to the emerging marketplace of casual users. The ScreenBurn Arcade, March 8-9, is a hands-on space for exhibitors, consumers, independent developers, and soon-to-be masters of the gaming world, the ScreenBurn Arcade is the centerpiece of the 2008 event. FREE and open to the public, the ScreenBurn Arcade also includes the latest demos and video game tournaments.
Posted by AlexMarquez on February 27, 2008 11:14 PM








