The Wayback Machine - https://web.archive.org/web/20080106192552/http://www.computerandvideogames.com:80/article.php?id=178287

Login

Not a member yet? Click here to register!

CVG NETWORK

CVG
Games Radar
Edge Online
PSW Magazine
PSM3 Magazine
PC Zone Magazine
Xbox World 360 Magazine
NGamer Magazine
PC Gamer Magazine
CheatStation
Next-Gen.biz
Official XBOX 360 Magazine

All Channels News

News

Multiplayer delays Sacred 2 to Sept

Additional time used for optimising multiplayer gameplay and balancing
Hack 'n' slash RPG sequel Sacred 2: Fallen Angel has been delayed to September 2008.

Originally, the game was down for release on PC and Xbox 360 in Q1 this year.

but according to Sacred 2 developer Ascaron, optimisation of the "crucial areas of multiplayer gameplay and balancing" is primarily responsible for the delay.

MD Heiko tom Felde has explained that every single area of the game will be polished, "allowing us to deliver the quality which is expected, rather than striving for an early release".

Sacred 2's a Diablo fan's cup of tea. There are goblins, a crap-load of items and a massive, seamless world that Ascaron says will take you more than six hours to run across.

More details on the sequel can be had in our preview published toward the end of 2007.

computerandvideogames.com

Interactive

Coming Soon!
Share this article:  Post to Digg.com - Post to Reddit! - Post to Newsvine - Add to del.icio.us
No comments have been posted yet.Post a Comment