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Written by Rudedog
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Saturday, 18 August 2007 |
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Kyle from Game Freaks who was in attendence at Fort Bragg for the Medal of Honor Airborne summit has finished and posted his review.�
- Hands-on Multi-Player Preview - click here
- Multi-Player Summit Overview - click here
- Summit Video - click here
- Summit Pictures - click here
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Written by Rudedog
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Friday, 17 August 2007 |
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IGN gets the goods on Medal of Honor Heroes 2 for the Wii
IGN Wii: How is the Wii version of MoH Heroes 2 different from the
PSP one, aside from the obvious control changes? In other words, is the
content the same?
Matt Tomporowski: While the similar in some design aspects, they
have also been custom built for each platform. The biggest difference
that you'll see on the Wii is an all-new casual gaming mode designed
specifically for the Wii that simplifies gameplay for players of all
skill levels for easy pick-up-and-play action. This mode plays like an
old-school rail shooter � the Wii moves you around, while you do your
part�taking out enemies and completing your mission objectives. The Wii
version also features full support of the Wii Zapper (name not final),
allowing for more immersive WWII action than ever. We're excited about
the innovative new way of playing an FPS with a peripheral like the Wii
Zapper, so Heroes 2 fully supports Zapper controls in all of our game
modes, including multiplayer. Our standard controls in the traditional
FPS single player campaign mode use the Wii remote & the nunchuk
extensively, which has allowed us to create a unique and immersive way
to experience the weapons and action of WWII like never before with
action gestures. Finally, Medal of Honor Heroes 2 on Wii includes an
extra level for both of the single player modes.
�- Read the full Q&A at IGN here
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Written by Rudedog
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Monday, 30 July 2007 |
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The Executive Producer of Medal of Honor : Airborne, Patrick Gilmore talks to the guys over at Xbox.com
Xbox.com: What exactly makes Medal of Honor Airborne a unique gaming experience?
Patrick Gilmore: Airborne
breaks the formula of linear shooters. Most first-person shooters (FPS)
put the player in a twisting graphics corridor, lurching him along from
one shooting gallery to another, like an amusement park ride. We were
determined to add tactical choice and freedom to the great core
gameplay of aiming and shooting.
As a result, players never start where a designer tells them to.
Instead, they start in the air, above the battle, and can choose where
and how they want to attack. The game offers complete freedom of
choice, and the systems we've put in place, from the A.I., to battle
lines, to enemy cooperation, to a "command layer," all adjust and react
to player decisions. If you make some dangerous choices and die, you
will respawn in the air, with a new set of tactics available.
�- Read the full article here
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Written by Rudedog
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Monday, 30 July 2007 |
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Title:
Medal of
Honor Airborne
Content:
Axis Characters - Theme
Price: 150 Microsoft Points
Availability: All regions
Description: The toughest Axis
forces from Medal of Honor Airborne invade your Dashboard via this deadly theme
pack.� For those who prefer to play against the rules, download this theme pack
featuring artwork of four deadly Axis units, including some never before seen in
WWII games, created by the development team behind Medal of Honor
Airborne.


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