The Game Business Show

Christopher Dring
Get behind the scenes of the industry that powers your favorite video games with THE GAME BUSINESS SHOW. Join industry insider Christopher Dring as he dives deep into the global video game industry with exclusive interviews, insightful analysis, and the latest must-know news.
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Welcome back to The Game Business Show! This week, we bring you a packed industry breakdown featuring Circana's Mat Piscatella, accessibility expert Jenna ‘Jennisary’, and gaming industry veteran Bing Gordon. We reveal it was Marvel’s Wolverine, not GTA 6, that actually moved PS5 hardware in September. And we look at why Xbox console numbers continue to slide despite Gears of War: E-Day’s release. We also look at the impact of removing Call of Duty from Game Pass on Day One, and what to make of the latest Nintendo Switch 2 numbers.Mat also discusses the potential impact of Grand Theft Auto and the variety of different games in the September charts. Plus, Jenna makes the commercial case for having blind and visually-impaired game accessibility options in your title, while EA legend Bing Gordon talks about his new book: Everybody Wins.Like The Game Business? Why not consider becoming a paid subscriber and receiving an extra podcast and newsletter every single Monday! Head to thegamebusiness.com for more details.

Oct 29

1 hr 10 min

This week, we chat to Meta's VP of Horizon Sax Persson to discuss its new prompt-based game development tools: Horizon Create and Horizon Studio. We discuss the rise of UGC, whether it undermines the traditional game business, whether AI-made games are an opportunity for professionals, and the battle between Meta, Google and Roblox.Enjoy

Oct 27

26 min

It’s a jam-packed edition once again. On the Show, we’re joined by Poki’s Romy Halfweeg to discuss the rapid rise of web-based game platforms, and consultant Cassia Curran comes on to chat video game pricing.Plus, we discuss the shock closure of BioWare, and tease a bit of our upcoming interview with ‘father of PlayStation’ Ken Kutaragi.Enjoy!Fan of The Game Business? Why not consider becoming a paid subscriber. Find out more at TheGameBusiness.com.

Oct 22

57 min

In this week's edition, Chris is joined by Commodore CEO Peri Fractic (real-name Christian Simpson), a Star Wars actor and YouTuber who now runs one of gaming's most iconic brands. In our chat, we discuss the success of the C64, the appeal of its 'digital detox' flip phone, the company's partnership with Cyberpunk, its move to publishing video games, growing to Atari levels and more. Enjoy!

Oct 20

20 min

It's a mega edition of The Game business this week, featuring two huge interviews. Our big focus is on Activision’s bid to regain fan trust with this year’s Call of Duty: Modern Warfare 4, featuring insight from chief marketing officer Tyler Bahl. We discuss leaving PS4, Xbox One and Game Pass, returning to Nintendo, the disappointment of Black Ops 7, the GTA 6 opportunity, press coverage and the surprise success of the Black Ops 1 and 2 PlayStation ports.As well as that, we also have an interview with Lucasfilm Games VP Douglas Reilley and Fuse Games boss Matt Webster to discuss a more independent approach to making Star Wars games, and what comes next for Star Wars: Galactic Racer.

Oct 15

1 hr 3 min

This week, we speak to Velan Studios leaders Guha and Karthik Bala, who run the studio behind the new Star Fox remake on Nintendo Switch 2.The Balas, who had previously founded Vicarious Visions, discuss how they won over Nintendo, how they keep costs low as an independent US developer, working with big IP, taking risky bets and finding a 'middle way'.

Oct 13

52 min

In today's bumper The Game Business Show, we're joined by leading analyst Joost van Dreunen as we discuss the perils and opportunities from a rapidly consolidating video game industry.We also reveal how the GTA 6 and Zelda reveals boosted console sales, how PS5 physical games performed last month, who came out top in September, and there's a small interview with Pearl Abyss Europe CEO Lybee Park about Crimson Desert, too.

Oct 8

1 hr 6 min

In this edition, we welcome Philip Holt, the boss of State of Decay developer Undead Labs. The studio has just declared its independence from Xbox, but has had to lay off a 'significant' number of staff as it prepares to release State of Decay 3 next year.We discuss the studio's new independence, why it didn't find a buyer, whether it has enough to finish the upcoming horror game, the business realities facing smaller teams and his "irresponsible" approach to transparency. Plus, lots more!

Oct 6

41 min

In today's bumper edition of the Show, we discuss the layoffs in the games media, plus we have two interviews. The first is with the leaders of Bloober Team and Broken Mirror Games about finding weird horror titles akin to Backrooms in the film world. Plus, we chat to New York Games Week's Guy Blomberg about the surprise soft launch of the event next week.

Oct 1

52 min

We chat with four leaders from EA's Criterion studio about how it made Battlefield with three other international studios, and whether the studio is still the same one that made those Need for Speed and Burnout games.

Sep 30

38 min

In today's The Game Business Show, Chris speaks with Tencent’s Yong-yi Zhu at Gamescom. The two discuss Tencent's bid to find the next Larian or FromSoftware, the success of Chinese-made games in the West, the company's ambitions for Hollywood, and the advice he gives Tencent's huge army of studios. Enjoy.

Sep 29

25 min

In today's edition, Chris dives into the changes at Xbox and why the cuts - although brutal - are necessary and sensible. Plus, two leading localization experts chat about the challenges in releasing games in other markets, and the impact of AI on the translation sector.

Sep 24

43 min

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