The world of shooter RPGs has seen lots of different names at the top, but over the past decade or so, the podium has been held by Destiny 2. Recently, however, The Division 2 has had a bit of a resurgence, with returning players checking out what's changed since they left, and countless new ones all entering Washington for the very first time.

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The two games are similar in some ways and very different in others, but something that has become clear is that Ubisoft's mainline RPG handles more than a few aspects better than Bungie's. From the current user experience to the adoption of new content, the game has come a long way and is showing that it isn't ready to give up on the race just yet.

Build Depth

More Combinations Than You Could Ever Want

Details:

  • Vast weapon mod system
  • Complex progression paths for all playstyles

The Division 2 delivers a more granular approach to built crafting, with gear brands, weapon talents, and skill mods combining to create a highly sophisticated loadout builder that can be tailored to whatever the player is looking for. The system is all about iterating and experimenting, and players are never locked into a single path; they are able to move in a different direction should they change their mind down the line.

By contrast, Destiny 2’s subclass system, while visually distinct, often funnels players into predefined archetypes that they may or may not want to follow. It also means that there is often a predetermined meta to follow, whereas in The Division, players can effectively customize and refine their loadout as much as they could ever want to, making it feel much more rewarding and better for long-term engagement.

More Accessible To Newcomers

A Much Softer Learning Curve

Details:

  • The campaign introduces the world and mechanics gradually
  • Less reliant on Pre-existing knowledge

When it comes to the new player experience, The Division 2 clearly takes the lead over Destiny 2, as many of the mechanics are introduced over time, ensuring that new players can engage with the game's core systems without needing prior franchise knowledge. A lot of the early hours are spent understanding the UI and the progression loop, which is achieved via a series of introductory missions that ease players into the world without too much clutter.

the division 2 prototype gear
The Division 2 Adds New Weapon Rarity and Endgame Challenge Mode

The Division 2 releases Rise Up, a new season adding more content and changes to the game, including a unique endgame mode and weapon rarity.

On the flipside, Destiny 2, particularly after multiple expansions, often assumes a level of familiarity with its evolving systems, something that just isn't the case for a lot of newcomers to the franchise. This creates a barrier to entry where external resources become necessary, but when it comes to the city of Washington, everything is self-contained and without any growing pains at all.

No Content Vaulting

What You Buy Is What You Get

Details:

  • DLC remains after purchase
  • Story additions expand the base game

One of the biggest criticisms surrounding Destiny 2 is its policy surrounding DLC content. Over the years, there have been a huge amount of additional content drops, yet as time has gone on, the earlier ones have slowly faded out of existence, despite being paid for by players back in the day.

The Division 2 takes a much more player-friendly approach, preserving its content and ensuring that expansions and missions remain accessible long after their release. It also means that players can progress at their own pace without worrying about disappearing activities, and that stability creates a more reliable ecosystem, where their investment in the game is consistently rewarded, even if they are a bit late to the party.

Less Grindy

Loot For Everyone

Details:

  • More generous loot pool
  • Better progression towards higher tiers

RPG shooters all have loot as their central focal point for players, but in The Division 2, the rewards are structured to feel meaningful rather than frustrating. Drops are frequent, and the recalibration system allows underwhelming gear to remain useful, keeping the rate of progress steady rather than drawing it out much further than it needs to be.

Destiny 2, on the other hand, relies on extended grind loops tied to RNG and seasonal resets, making it far harder for players who don't want to sit and shoot the same set of mobs for the 1000th time. Ubisoft's vision offers a much more time-centric approach that respects the player's time, whilst still rewarding those who are happy to run around and really invest those extra hours to get an edge in the Dark Zones.

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Find all 10 pairs

Better Solo Experience

Individuals Can Have All The Same Fun

Details:

  • Fewer multiplayer-reliant activities
  • Good/well-geared solos can clear high-level missions

Unlike a lot of other RPG shooters, The Division 2 is designed with solo players in mind. Missions, open-world activities, and endgame content scale effectively, allowing individuals to progress at a steady rate without relying on others, and even when they start hitting the later points, they can always keep walking the road alone.

the division underground
The Division 2's Player Count Spikes After Roadmap Reveal

Following The Division 2's Anniversary plans along with its ambitious 2026 content roadmap, the player numbers spike by a significant amount.

Destiny 2 places a much greater emphasis on cooperative play, particularly in the high-level pieces of content like the raids. Solo players can still get by just fine, but it always feels far less rewarding and even limiting, making The Division 2 a much better option that accommodates players of all group sizes.

Tactical, Grounded Gameplay

No More Crazy Magic

Details:

  • Strategic clearing of areas
  • Greater reliance on cover and planning

Combat in The Division 2 is a stark contrast from the more bombastic action seen in Destiny 2, but that doesn't mean it can't be just as exciting. Positioning, cover usage, and ability timing are central to every firefight, and the encounters, both PvE and PvP, are built around tactical decision-making rather than raw reflexes, adding a level of complexity that is rarely seen from other games in the space.

In a lot of ways, Destiny 2 feels more like a standard, sci-fi FPS game that leans toward fast-paced, ability-driven combat with a focus on spectacular and flashy moments. The two games offer very different approaches to shooter gameplay, and it does come down to the player's own tastes, but in terms of which is more refined and satisfying to pull off, the answer is always going to be The Division 2.

Engaging Open-World

The Whole City To Explore

Details:

  • Rewarding exploration
  • Larger-scale world to traverse

Washington, D.C., is a truly incredible setting for a video game, and The Division 2 brings it to life in just about every way possible. The whole map is full to the brim with activities and events to complete, and the addition of Dark Zones adds a further level of complexity to the environment, making it feel like a living world that the player themselves is experiencing first-hand.

When it comes to the exploration in Destiny 2, things are obviously much more limited, with smaller locations that are simpler by design to fit into the various story missions and events on the surface. Most importantly, though, The Division 2 manages to make an open-world game feel genuinely enjoyable to explore, as every area has a purpose, and no matter where players are on the map, there is always something to do and a way to progress.

QOL Systems

Swapping Builds On The Go

Details:

  • Instant loadout swaps in the middle of a fight
  • Reduces friction between experimentation and execution

When it comes to QOL, The Division 2 and Destiny 2 are like completely different realms. The former focuses a lot of its energy on supporting experimentation, letting players swap and manage their loadouts efficiently, and a lot of the systems become interconnected, reducing the downtime between the creative moments and the actual action.

In fairness, Destiny 2 has improved in this area, but it still feels rigid in a lot of ways, due to how it forces players down build routes with no real way of backtracking. And for anyone who has played both games, they will know how much better it feels to see and be able to understand everything in The Division 2, rather than having to use third-party tools and sites to understand where to even begin constructing a build.

Tom Clancy's The Division 2 Tag Page Cover Art
Tom Clancy's The Division 2
Released
March 15, 2019

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL

ESRB
M for Mature: Blood, Drug Reference, Intense Violence, Strong Language
Developer(s)
Massive Entertainment
Genre(s)
Third-Person Shooter
Platform(s)
PS4, PC, Xbox One, Stadia
OpenCritic Rating
Strong