Resident Evil 3 Thread

BrawlMan

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Thought I just re-post for those interested.

Here are my thoughts halfway through the game:

The section with the Gamma Hunters were tough. There definitely more durable than the original. I already passed the first Carlos section in the RPD. It was fun going through there and see how certain line up before Leon/Claire get there in 2. Nice use of continuity. I'm back as Jill and taking a brief brake.
Thoughts. This game is great. There are still some problems with the dodge mechanic being super tight. Otherwise it's mostly fine. I tested this, and if you switch to Type C controls (dodge button becomes the O/B), dodging is a beat easier. The game is not as good as RE2Remake, but that is not a bad thing. The game is still great. I have no interests in Resistance. Luckily, you do not have to install it. Both modes have their own installation applications., so I don't have to waste any space.
 

BrawlMan

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Beat the game earlier. Got a C rank, and I beat the game a little over 6 hours. Like I said before, the game is not as good as RE2. but it still great game. I honestly don't mind they removed some stuff the original. I hated the puzzles in the clock tower, Gravedigger was never a fun boss fight, and I certainly don't miss the little snake enemies nor the spiders either. I do miss the multiple choice pathway system. I understand why they got rid of it, but I wish they kept that anf Mad Jackal. Getting rid of the first mercenaries mode is no excuse.
The Nemesis boss encounters are some of the best and most fun in RE history. I won't spoil anymore more boss wise.
I am definitely going to try the game on Hardcore and Nightmare later. If anyone has a questions, just let me know?
 

BrawlMan

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Beat hardcore mode 40 minutes ago. Got a ton of unlock points. Hardcore is still challenging, but nowhere near as tough as RE2's Hardcore. I got so much ammunition at the end. Especially the magnum ammo. I saved so much of the high grade gunpowder, with a little help from the gunpowder mixer perk (gives you extra ammo when mixing). Nemesis gets a bit cheap on his penultimate fight. Dude killed me in his 3rd phase and constantly had me in a stun-lock and I could not bring up items menu, because of it. They should patch that up. I tried a little bit of Nightmare mode and it is insanely difficult. Weapons are placed in different spots, more or different enemies spawn, and all of them are faster and more aggressive than the lower difficulties. I think I might hold off for now.